compust (0.3.0~beta.2+git20261005.3dfd920-1) unstable; urgency=medium

  * Fix rounded X borders so the inner and outer corner arcs follow the
    configured border width in both XRender and OpenGL. Add coverage checks
    for opaque and translucent windows at larger corner radii.

 -- Lucas G. Bueno <lucasgbueno@proton.me>  Mon, 05 Oct 2026 19:35:59 +0000

compust (0.3.0~beta.2-1) unstable; urgency=medium

  * Package the 0.3.0-beta.2 prerelease, tag v0.3.0-beta.2 at
    5e7f14769c5b781c42b860d9903bc8aaa08667cd.
    It adds shadows, rounded corners, fullscreen unredirection, rules by
    focus, and reloads when the configuration is saved, and fixes the GPU
    renderer, which blended translucent windows twice where the
    rectangles it repainted overlapped.

 -- Lucas G. Bueno <lucasgbueno@proton.me>  Mon, 05 Oct 2026 18:04:47 +0000

compust (0.3.0~beta.1+git20261005.7c93c7b-1) unstable; urgency=medium

  * Package snapshot 7c93c7bbfa7a78a64e93c464e1f854c7147ced45 from main.
    It shows the current frame again when the server presents a replaced
    buffer late. That left old pixels on screen after a root resize, and
    made the X11 test of it fail in about one build in three.

 -- Lucas G. Bueno <lucasgbueno@proton.me>  Mon, 05 Oct 2026 02:36:28 +0000

compust (0.3.0~beta.1+git20261004.681eae2-1) unstable; urgency=medium

  * Package snapshot 681eae243cbf31d723928ce39317acd92a26243a from main
    after 0.3.0-beta.1, from the same source and dependency archives as
    the RPM. The build is offline and locked, and runs the workspace
    tests, the Xvfb pixel tests and the Mesa software GPU tests.

 -- Lucas G. Bueno <lucasgbueno@proton.me>  Mon, 05 Oct 2026 00:47:23 +0000
