// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*- // Copyright (c) 2001-2009 XORP, Inc. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License, Version // 2.1, June 1999 as published by the Free Software Foundation. // Redistribution and/or modification of this program under the terms of // any other version of the GNU Lesser General Public License is not // permitted. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For more details, // see the GNU Lesser General Public License, Version 2.1, a copy of // which can be found in the XORP LICENSE.lgpl file. // // XORP, Inc, 2953 Bunker Hill Lane, Suite 204, Santa Clara, CA 95054, USA; // http://xorp.net // $XORP: xorp/libproto/config_node_id.hh,v 1.13 2009/01/05 18:30:55 jtc Exp $ #ifndef __LIBPROTO_CONFIG_NODE_ID_HH__ #define __LIBPROTO_CONFIG_NODE_ID_HH__ #include "libxorp/xorp.h" #include "libxorp/xlog.h" #include "libxorp/exceptions.hh" #include <sstream> #include <list> #include <map> // // Configuration Node ID support // /** * @short Class for encoding and decoding configuration-related node IDs. * * The node ID is composed of two uint64_t integers. * The first integer is the unique node ID. The second integer is * the node positiion and is set to the unique node ID of the previous * node. If it is the first node, then the position is set to 0. * The upper half of the unique node ID (the most significant 32 bits) * is the instance ID. The lower half of the unique node ID (the least * significant 32 bits) is the unique part of the node ID for that instance. */ class ConfigNodeId { public: typedef uint64_t UniqueNodeId; typedef uint64_t Position; typedef uint32_t InstanceId; /** * Constructor from a string. * * The string format is two uint64_t integers separated by space. * The first integer is the unique node ID. The second integer is * the node positiion and is set to the unique node ID of the previous * node. If it is the first node, then the position is set to 0. * * @param s the initialization string. */ explicit ConfigNodeId(const string& s) throw (InvalidString) { copy_in(s); } /** * Constructor for a given unique node ID and position. * * @param unique_node_id the unique node ID. * @param position the position of the node. */ ConfigNodeId(const UniqueNodeId& unique_node_id, const Position& position) : _unique_node_id(unique_node_id), _position(position) {} /** * Destructor */ virtual ~ConfigNodeId() {} /** * Copy an unique node ID from a string into ConfigNodeId structure. * * @param from_string the string to copy the node ID from. * @return the number of copied octets. */ size_t copy_in(const string& from_string) throw (InvalidString); /** * Equality Operator * * @param other the right-hand operand to compare against. * @return true if the left-hand operand is numerically same as the * right-hand operand. */ bool operator==(const ConfigNodeId& other) const; /** * Return the unique node ID. * * @return the unique node ID. */ const UniqueNodeId& unique_node_id() const { return (_unique_node_id); } /** * Return the position of the node. * * @return the position of the node. */ const Position& position() const { return (_position); } /** * Set the instance ID. * * @param v the instance ID. */ void set_instance_id(const InstanceId& v); /** * Set the node position. * * The node position is equal to the unique node ID of the previous node. * * @param v the node position. */ void set_position(const Position& v) { _position = v; } /** * Generate a new unique node ID. * * Note that this instance is modified to the value of the new * unique node ID. * * @return a new unique node ID. */ const ConfigNodeId& generate_unique_node_id(); /** * Convert this node ID from binary form to presentation format. * * @return C++ string with the human-readable ASCII representation * of the node ID. */ string str() const { ostringstream ost; // // XXX: We use ostringstream instead of the c_format() facility // because the c_format() facility doesn't work well for uint64_t // integers: on 32-bit architectures the coversion specifier // has to be %llu, while on 64-bit architectures it should be %lu. // Note that this is c_format() specific problem and it doesn't // exist for the system printf(). // ost << _unique_node_id << " " << _position; return ost.str(); } /** * Test if the node ID is empty. * * @return true if the node ID is empty, otherwise false. */ bool is_empty() const { return (_unique_node_id == 0); } /** * Pre-defined constants. */ static ConfigNodeId ZERO() { return ConfigNodeId(0, 0); } private: UniqueNodeId _unique_node_id; // The unique node ID Position _position; // The position of the node }; /** * @short Class for storing the mapping between a @ref ConfigNodeId node * and the corresponding value. * * Internally the class is implemented as a mapped linked list: * - A linked list of pairs <ConfigNodeId, typename V> contains * the ConfigNodeId nodes and the corresponding values. * - An STL <map> stores the mapping between unique node IDs and the * corresponding iterators in the above list. * * The advantage of such implementation is that the time to insert and * remove entries to/from the list is similar to the time to perform * those operations on an STL map container. */ template <typename V> class ConfigNodeIdMap { public: typedef list<pair<ConfigNodeId, V> > ValuesList; typedef typename ValuesList::iterator iterator; typedef typename ValuesList::const_iterator const_iterator; /** * Default constructor */ ConfigNodeIdMap() {} /** * Destructor */ virtual ~ConfigNodeIdMap() {} /** * Get the iterator to the first element. * * @return the iterator to the first element. */ typename ConfigNodeIdMap::iterator begin() { return (_values_list.begin()); } /** * Get the const iterator to the first element. * * @return the const iterator to the first element. */ typename ConfigNodeIdMap::const_iterator begin() const { return _values_list.begin(); } /** * Get the iterator to the last element. * * @return the iterator to the last element. */ typename ConfigNodeIdMap::iterator end() { return (_values_list.end()); } /** * Get the const iterator to the last element. * * @return the const iterator to the last element. */ typename ConfigNodeIdMap::const_iterator end() const { return _values_list.end(); } /** * Find an element for a given node ID. * * @param node_id the node ID to search for. * @return the iterator to the element. */ typename ConfigNodeIdMap::iterator find(const ConfigNodeId& node_id); /** * Find an element for a given node ID. * * @param node_id the node ID to search for. * @return the const iterator to the element. */ typename ConfigNodeIdMap::const_iterator find(const ConfigNodeId& node_id) const; /** * Insert a new element. * * @param node_id the node ID of the element to insert. * @param v the value of the element to insert. * @return true a pair of two values: iterator and a boolean flag. * If the boolean flag is true, the element was inserted successfully, * and the iterator points to the new element. If the boolean flag is * false, then either there is an element with the same node ID, and the * iterator points to that element, or the element could not be inserted * because of invalid node ID and the iterator points to @ref end() * of the container. */ pair<iterator, bool> insert(const ConfigNodeId& node_id, const V& v) { return (insert_impl(node_id, v, false)); } /** * Insert a new element that might be out-of-order. * * @param node_id the node ID of the element to insert. * @param v the value of the element to insert. * @return true a pair of two values: iterator and a boolean flag. * If the boolean flag is true, the element was inserted successfully, * and the iterator points to the new element. If the boolean flag is * false, then there is an element with the same node ID, and the * iterator points to that element. */ pair<iterator, bool> insert_out_of_order( const ConfigNodeId& node_id, const V& v) { return (insert_impl(node_id, v, true)); } /** * Remove an existing element. * * @param node_id the node ID of the element to remove. * @return the number of removed elements. */ size_t erase(const ConfigNodeId& node_id); /** * Remove an existing element. * * @param iter the iterator to the element to remove. */ void erase(ConfigNodeIdMap::iterator iter); /** * Remove all elements. */ void clear(); /** * Convert this object from binary form to presentation format. * * @return C++ string with the human-readable ASCII representation * of the object. */ string str() const; /** * Get the number of elements in the storage. * * @return the number of elements in the storage. */ size_t size() const { return (_node_id2iter.size()); } /** * Test if the container is empty. * * @return true if the container is empty, otherwise false. */ bool empty() const { return (size() == 0); } private: /** * Insert a new element. * * @param node_id the node ID of the element to insert. * @param v the value of the element to insert. * @param ignore_missing_previous_element if true, and the * previous element is not found, then insert the element at the * end of the container. If this flag is false and the previous element * is not found, then don't insert the element, but return an error. * @return true a pair of two values: iterator and a boolean flag. * If the boolean flag is true, the element was inserted successfully, * and the iterator points to the new element. If the boolean flag is * false, then either there is an element with the same node ID, and the * iterator points to that element, or the element could not be inserted * because of invalid node ID and the iterator points to @ref end() * of the container. */ pair<iterator, bool> insert_impl(const ConfigNodeId& node_id, const V& v, bool ignore_missing_previous_element); typedef map<ConfigNodeId::UniqueNodeId, iterator> NodeId2IterMap; NodeId2IterMap _node_id2iter; // The node ID to iterator map ValuesList _values_list; // The list with the values }; inline size_t ConfigNodeId::copy_in(const string& from_string) throw (InvalidString) { string::size_type space, ix; string s = from_string; if (s.empty()) { _unique_node_id = 0; _position = 0; return (from_string.size()); } space = s.find(' '); if ((space == string::npos) || (space == 0) || (space >= s.size() - 1)) { xorp_throw(InvalidString, c_format("Bad ConfigNodeId \"%s\"", s.c_str())); } // // Check that everything from the beginning to "space" is digits, // and that everything after "space" to the end is also digits. // for (ix = 0; ix < space; ix++) { if (! xorp_isdigit(s[ix])) { xorp_throw(InvalidString, c_format("Bad ConfigNodeId \"%s\"", s.c_str())); } } for (ix = space + 1; ix < s.size(); ix++) { if (! xorp_isdigit(s[ix])) { xorp_throw(InvalidString, c_format("Bad ConfigNodeId \"%s\"", s.c_str())); } } // // Extract the unique node ID and the position. // string tmp_str = s.substr(0, space); _unique_node_id = strtoll(tmp_str.c_str(), (char **)NULL, 10); tmp_str = s.substr(space + 1); _position = strtoll(tmp_str.c_str(), (char **)NULL, 10); return (from_string.size()); } inline bool ConfigNodeId::operator==(const ConfigNodeId& other) const { return ((_unique_node_id == other._unique_node_id) && (_position == other._position)); } inline void ConfigNodeId::set_instance_id(const InstanceId& v) { // Set the upper 32 bits to the instance ID uint64_t h = (0xffffffffU & v); h = h << 32; _unique_node_id &= 0xffffffffU; _unique_node_id |= h; } inline const ConfigNodeId& ConfigNodeId::generate_unique_node_id() { // Check that the lower 32 bits of the unique node ID won't overflow XLOG_ASSERT((0xffffffffU & _unique_node_id) + 1 != 0); _unique_node_id++; return (*this); } template <typename V> inline typename ConfigNodeIdMap<V>::iterator ConfigNodeIdMap<V>::find(const ConfigNodeId& node_id) { typename NodeId2IterMap::iterator node_id_iter; node_id_iter = _node_id2iter.find(node_id.unique_node_id()); if (node_id_iter == _node_id2iter.end()) return (_values_list.end()); return (node_id_iter->second); } template <typename V> inline typename ConfigNodeIdMap<V>::const_iterator ConfigNodeIdMap<V>::find(const ConfigNodeId& node_id) const { typename NodeId2IterMap::const_iterator node_id_iter; node_id_iter = _node_id2iter.find(node_id.unique_node_id()); if (node_id_iter == _node_id2iter.end()) return (_values_list.end()); return (node_id_iter->second); } template <typename V> inline pair<typename ConfigNodeIdMap<V>::iterator, bool> ConfigNodeIdMap<V>::insert_impl(const ConfigNodeId& node_id, const V& v, bool ignore_missing_previous_element) { typename NodeId2IterMap::iterator node_id_iter; typename ValuesList::iterator values_iter; node_id_iter = _node_id2iter.find(node_id.unique_node_id()); if (node_id_iter != _node_id2iter.end()) { values_iter = node_id_iter->second; XLOG_ASSERT(values_iter != _values_list.end()); return (make_pair(values_iter, false)); // Node already exists } // Find the iterator to the previous element values_iter = _values_list.begin(); do { if (node_id.position() == 0) { // The first element values_iter = _values_list.begin(); break; } if (_values_list.size() == 0) { if (! ignore_missing_previous_element) { // Error: no other elements found return (make_pair(_values_list.end(), false)); } values_iter = _values_list.end(); break; } // Find the iterator to the previous element node_id_iter = _node_id2iter.find(node_id.position()); if (node_id_iter == _node_id2iter.end()) { if (! ignore_missing_previous_element) { // Error: the previous element is not found return (make_pair(_values_list.end(), false)); } values_iter = _values_list.end(); break; } values_iter = node_id_iter->second; // XXX: increment the iterator to point to the insert position ++values_iter; break; } while (false); // Insert the new element values_iter = _values_list.insert(values_iter, make_pair(node_id, v)); XLOG_ASSERT(values_iter != _values_list.end()); pair<typename NodeId2IterMap::iterator, bool> res = _node_id2iter.insert( make_pair(node_id.unique_node_id(), values_iter)); XLOG_ASSERT(res.second == true); return (make_pair(values_iter, true)); } template <typename V> inline size_t ConfigNodeIdMap<V>::erase(const ConfigNodeId& node_id) { typename NodeId2IterMap::iterator node_id_iter; typename ValuesList::iterator values_iter; node_id_iter = _node_id2iter.find(node_id.unique_node_id()); if (node_id_iter == _node_id2iter.end()) return (0); // No element found to erase values_iter = node_id_iter->second; _node_id2iter.erase(node_id_iter); _values_list.erase(values_iter); return (1); // One element erased } template <typename V> inline void ConfigNodeIdMap<V>::erase(ConfigNodeIdMap::iterator iter) { if (iter == _values_list.end()) return; const ConfigNodeId& node_id = iter->first; erase(node_id); } template <typename V> inline void ConfigNodeIdMap<V>::clear() { _node_id2iter.clear(); _values_list.clear(); } template <typename V> inline string ConfigNodeIdMap<V>::str() const { typename ConfigNodeIdMap::const_iterator iter; string res; for (iter = _values_list.begin(); iter != _values_list.end(); ++iter) { if (iter != _values_list.begin()) res += ", "; res += iter->first.str(); } return (res); } #endif // __LIBPROTO_CONFIG_NODE_ID_HH__