/* Copyright (C) 2001-2006 Artifex Software, Inc.
   All Rights Reserved.
  
   This software is provided AS-IS with no warranty, either express or
   implied.

   This software is distributed under license and may not be copied, modified
   or distributed except as expressly authorized under the terms of that
   license.  Refer to licensing information at http://www.artifex.com/
   or contact Artifex Software, Inc.,  7 Mt. Lassen Drive - Suite A-134,
   San Rafael, CA  94903, U.S.A., +1(415)492-9861, for further information.
*/

/* $Id: zpcolor.c 8022 2007-06-05 22:23:38Z giles $ */
/* Pattern color */
#include "ghost.h"
#include "oper.h"
#include "gscolor.h"
#include "gsmatrix.h"
#include "gsstruct.h"
#include "gscoord.h"
#include "gxcspace.h"
#include "gxfixed.h"		/* for gxcolor2.h */
#include "gxcolor2.h"
#include "gxdcolor.h"		/* for gxpcolor.h */
#include "gxdevice.h"
#include "gxdevmem.h"		/* for gxpcolor.h */
#include "gxpcolor.h"
#include "gxpath.h"
#include "estack.h"
#include "ialloc.h"
#include "icremap.h"
#include "istruct.h"
#include "idict.h"
#include "idparam.h"
#include "igstate.h"
#include "ipcolor.h"
#include "store.h"
#include "gzstate.h"
#include "memory_.h"

/* Imported from gspcolor.c */
extern const gs_color_space_type gs_color_space_type_Pattern;

/* Forward references */
private int zPaintProc(const gs_client_color *, gs_state *);
private int pattern_paint_prepare(i_ctx_t *);
private int pattern_paint_finish(i_ctx_t *);

/* GC descriptors */
private_st_int_pattern();

/* Initialize the Pattern cache. */
private int
zpcolor_init(i_ctx_t *i_ctx_p)
{
    gstate_set_pattern_cache(igs,
			     gx_pattern_alloc_cache(imemory_system,
					       gx_pat_cache_default_tiles(),
					      gx_pat_cache_default_bits()));
    return 0;
}

/* Create an interpreter pattern structure. */
int
int_pattern_alloc(int_pattern **ppdata, const ref *op, gs_memory_t *mem)
{
    int_pattern *pdata =
	gs_alloc_struct(mem, int_pattern, &st_int_pattern, "int_pattern");

    if (pdata == 0)
	return_error(e_VMerror);
    pdata->dict = *op;
    *ppdata = pdata;
    return 0;
}

/* <pattern> <matrix> .buildpattern1 <pattern> <instance> */
private int
zbuildpattern1(i_ctx_t *i_ctx_p)
{
    os_ptr op = osp;
    os_ptr op1 = op - 1;
    int code;
    gs_matrix mat;
    float BBox[4];
    gs_client_pattern template;
    int_pattern *pdata;
    gs_client_color cc_instance;
    ref *pPaintProc;

    code = read_matrix(imemory, op, &mat);
    if (code < 0)
        return code;
    check_type(*op1, t_dictionary);
    check_dict_read(*op1);
    gs_pattern1_init(&template);

    code = dict_uid_param(op1, &template.uid, 1, imemory, i_ctx_p);
    if (code < 0)
        return code;
    if (code != 1)
        return_error(e_rangecheck);

    code = dict_int_param(op1, "PaintType", 1, 2, 0, &template.PaintType);
    if (code < 0)
        return code;

    code = dict_int_param(op1, "TilingType", 1, 3, 0, &template.TilingType);
    if (code < 0)
        return code;
    
    code = dict_floats_param(imemory, op1, "BBox", 4, BBox, NULL);
    if (code < 0)
        return code;
    if (code == 0)
       return_error(e_undefined); 

    code = dict_float_param(op1, "XStep", 0.0, &template.XStep);
    if (code < 0)
        return code;
    if (code == 1)
       return_error(e_undefined); 
    
    code = dict_float_param(op1, "YStep", 0.0, &template.YStep);
    if (code < 0)
        return code;
    if (code == 1)
       return_error(e_undefined); 
    
    code = dict_find_string(op1, "PaintProc", &pPaintProc);
    if (code < 0)
        return code;
    if (code == 0)
       return_error(e_undefined); 

    check_proc(*pPaintProc);

    if (mat.xx * mat.yy == mat.xy * mat.yx)
        return_error(e_undefinedresult);
    if (BBox[0] >= BBox[2] ||  BBox[1] >= BBox[3])
        return_error(e_rangecheck);

    template.BBox.p.x = BBox[0];
    template.BBox.p.y = BBox[1];
    template.BBox.q.x = BBox[2];
    template.BBox.q.y = BBox[3];
    template.PaintProc = zPaintProc;
    code = int_pattern_alloc(&pdata, op1, imemory);
    if (code < 0)
	return code;
    template.client_data = pdata;
    code = gs_makepattern(&cc_instance, &template, &mat, igs, imemory);
    if (code < 0) {
	ifree_object(pdata, "int_pattern");
	return code;
    }
    make_istruct(op, a_readonly, cc_instance.pattern);
    return code;
}

/* <array> .setpatternspace - */
/* In the case of uncolored patterns, the current color space is */
/* the base space for the pattern space. */
private int
zsetpatternspace(i_ctx_t *i_ctx_p)
{
    os_ptr op = osp;
    gs_color_space *pcs;
    gs_color_space *pcs_base;
    uint edepth = ref_stack_count(&e_stack);
    int code = 0;

    if (!r_is_array(op))
        return_error(e_typecheck);
    check_read(*op);
    switch (r_size(op)) {
	case 1:		/* no base space */
	    pcs_base = NULL;
	    break;
	default:
	    return_error(e_rangecheck);
	case 2:
	    pcs_base = gs_currentcolorspace(igs);
	    if (cs_num_components(pcs_base) < 0)       /* i.e., Pattern space */
		return_error(e_rangecheck);
    }
    pcs = gs_cspace_alloc(imemory, &gs_color_space_type_Pattern);
    pcs->base_space = pcs_base;
    pcs->params.pattern.has_base_space = (pcs_base != NULL);
    rc_increment(pcs_base);
    code = gs_setcolorspace(igs, pcs);
    /* release reference from construction */
    rc_decrement_only(pcs, "zsetpatternspace");
    if (code < 0) {
	ref_stack_pop_to(&e_stack, edepth);
	return code;
    }
    make_null(&istate->pattern); /* PLRM: initial color value is a null object */
    pop(1);
    return (ref_stack_count(&e_stack) == edepth ? 0 : o_push_estack);	/* installation will load the caches */
}

/* ------ Initialization procedure ------ */

const op_def zpcolor_l2_op_defs[] =
{
    op_def_begin_level2(),
    {"2.buildpattern1", zbuildpattern1},
    {"1.setpatternspace", zsetpatternspace},
		/* Internal operators */
    {"0%pattern_paint_prepare", pattern_paint_prepare},
    {"0%pattern_paint_finish", pattern_paint_finish},
    op_def_end(zpcolor_init)
};

/* ------ Internal procedures ------ */

/* Render the pattern by calling the PaintProc. */
private int pattern_paint_cleanup(i_ctx_t *);
private int
zPaintProc(const gs_client_color * pcc, gs_state * pgs)
{
    /* Just schedule a call on the real PaintProc. */
    r_ptr(&gs_int_gstate(pgs)->remap_color_info,
	  int_remap_color_info_t)->proc =
	pattern_paint_prepare;
    return_error(e_RemapColor);
}
/* Prepare to run the PaintProc. */
private int
pattern_paint_prepare(i_ctx_t *i_ctx_p)
{
    gs_state *pgs = igs;
    gs_pattern1_instance_t *pinst =
	(gs_pattern1_instance_t *)gs_currentcolor(pgs)->pattern;
    ref *pdict = &((int_pattern *) pinst->template.client_data)->dict;
    gx_device_forward *pdev = NULL;
    gx_device *cdev = gs_currentdevice_inline(igs);
    int code;
    ref *ppp;
    bool internal_accum = true;

    check_estack(6);
    if (pgs->have_pattern_streams) {
	code = dev_proc(cdev, pattern_manage)(cdev, pinst->id, pinst, 
				pattern_manage__can_accum);
	if (code < 0)
	    return code;
	internal_accum = (code == 0);
    }
    if (internal_accum) {
	gs_memory_t *storage_memory = gstate_pattern_cache(pgs)->memory;

	pdev = gx_pattern_accum_alloc(imemory, storage_memory, pinst, "pattern_paint_prepare");
	if (pdev == 0)
	    return_error(e_VMerror);
	code = (*dev_proc(pdev, open_device)) ((gx_device *) pdev);
	if (code < 0) {
	    ifree_object(pdev, "pattern_paint_prepare");
	    return code;
	}
    } else {
	code = gx_pattern_cache_add_dummy_entry((gs_imager_state *)igs, 
		    pinst, cdev->color_info.depth);
	if (code < 0)
	    return code;
    }
    code = gs_gsave(pgs);
    if (code < 0)
	return code;
    code = gs_setgstate(pgs, pinst->saved);
    if (code < 0) {
	gs_grestore(pgs);
	return code;
    }
    /* gx_set_device_only(pgs, (gx_device *) pdev); */
    if (internal_accum)
	gs_setdevice_no_init(pgs, (gx_device *)pdev);
    else {
	gs_matrix m;
	gs_fixed_rect clip_box;

	gs_make_identity(&m);
	gs_setmatrix(igs, &m);
	clip_box.p.x = float2fixed(pinst->template.BBox.p.x);
	clip_box.p.y = float2fixed(pinst->template.BBox.p.y);
	clip_box.q.x = float2fixed(pinst->template.BBox.q.x);
	clip_box.q.y = float2fixed(pinst->template.BBox.q.y);
	code = gx_clip_to_rectangle(igs, &clip_box);
	if (code < 0) {
	    gs_grestore(pgs);
	    return code;
	}
	code = dev_proc(cdev, pattern_manage)(cdev, pinst->id, pinst, 
				pattern_manage__start_accum);
	if (code < 0) {
	    gs_grestore(pgs);
	    return code;
	}
    }
    push_mark_estack(es_other, pattern_paint_cleanup);
    ++esp;
    make_istruct(esp, 0, pdev);
    ++esp;
    /* Save operator stack depth in case PaintProc leaves junk on ostack. */
    make_int(esp, ref_stack_count(&o_stack));
    push_op_estack(pattern_paint_finish);
    dict_find_string(pdict, "PaintProc", &ppp);		/* can't fail */
    *++esp = *ppp;
    *++esp = *pdict;		/* (push on ostack) */
    return o_push_estack;
}
/* Save the rendered pattern. */
private int
pattern_paint_finish(i_ctx_t *i_ctx_p)
{
    int o_stack_adjust = ref_stack_count(&o_stack) - esp->value.intval;
    gx_device_forward *pdev = r_ptr(esp - 1, gx_device_forward);

    if (pdev != NULL) {
	gx_color_tile *ctile;
	int code = gx_pattern_cache_add_entry((gs_imager_state *)igs,
					  pdev, &ctile);
	if (code < 0)
	    return code;
    }
    if (o_stack_adjust > 0) {
#if 0
	dlprintf1("PaintProc left %d extra on operator stack!\n", o_stack_adjust);
#endif
	pop(o_stack_adjust);
    }
    esp -= 3;
    pattern_paint_cleanup(i_ctx_p);
    return o_pop_estack;
}
/* Clean up after rendering a pattern.  Note that iff the rendering */
/* succeeded, closing the accumulator won't free the bits. */
private int
pattern_paint_cleanup(i_ctx_t *i_ctx_p)
{
    gx_device_pattern_accum *const pdev = 
	r_ptr(esp + 2, gx_device_pattern_accum);
    int code;

    if (pdev != NULL) {
	/* grestore will free the device, so close it first. */
	(*dev_proc(pdev, close_device)) ((gx_device *) pdev);
    }
    code = gs_grestore(igs);
    if (pdev == NULL) {
	gx_device *cdev = gs_currentdevice_inline(igs);
	int code1 = dev_proc(cdev, pattern_manage)(cdev, gx_no_bitmap_id, NULL, 
				pattern_manage__finish_accum);
	
	if (code == 0 && code1 < 0)
	    code = code1;
    }
    return code;
}
