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## com.trolltech.qt.gui
Class QMenu

    java.lang.Object
      com.trolltech.qt.internal.QSignalEmitterInternal
          com.trolltech.qt.QSignalEmitter
              com.trolltech.qt.QtJambiObject
                  com.trolltech.qt.core.QObject
                      com.trolltech.qt.gui.QWidget
                          com.trolltech.qt.gui.QMenu

All Implemented Interfaces:
  QPaintDeviceInterface, QtJambiInterface

    public class QMenu

extends QWidget

The QMenu class provides a menu widget for use in menu bars, context menus, and other popup menus. A menu widget is a selection menu. It can be either a pull-down menu in a menu bar or a standalone context menu. Pull-down menus are shown by the menu bar when the user clicks on the respective item or presses the specified shortcut key. Use `QMenuBar::addMenu()` to insert a menu into a menu bar. Context menus are usually invoked by some special keyboard key or by right-clicking. They can be executed either asynchronously with `popup()` or synchronously with `exec()`. Menus can also be invoked in response to button presses; these are just like context menus except for how they are invoked.

A menu shown in Plastique widget style, Windows XP widget style, and Macintosh widget style.

A menu consists of a list of action items. Actions are added with `addAction()`. An action is represented vertically and rendered by `QStyle`. In addition, actions can have a text label, an optional icon drawn on the very left side, and shortcut key sequence such as "Ctrl+X".

There are three kinds of action items: separators, actions that show a submenu, and actions that perform an action. Separators are inserted with `addSeparator()`. For submenus use `addMenu()`. All other items are considered action items.

When inserting action items you usually specify a receiver and a slot. The receiver will be notifed whenever the item is `triggered()` . In addition, QMenu provides two signals, activated() and highlighted(), which signal the `QAction` that was triggered from the menu.

You clear a menu with `clear()` and remove individual action items with `removeAction()`.

A QMenu can also provide a tear-off menu. A tear-off menu is a top-level window that contains a copy of the menu. This makes it possible for the user to "tear off" frequently used menus and position them in a convenient place on the screen. If you want this functionality for a particular menu, insert a tear-off handle with `setTearOffEnabled()`. When using tear-off menus, bear in mind that the concept isn't typically used on Microsoft Windows so some users may not be familiar with it. Consider using a `QToolBar` instead.

## QMenu on Qt for Windows CE

If a menu is integrated into the native menubar on Windows Mobile we do not support the signals: aboutToHide (), aboutToShow () and hovered (). It is not possible to display an icon in a native menu on Windows Mobile.

See the Menus example for an example of how to use `QMenuBar` and QMenu in your application.

Important inherited functions: `addAction()`, `removeAction()`, `clear()`, `addSeparator()`, and `addMenu()`.

See also:
  `QMenuBar`, GUI Design Handbook: Menu, Drop-Down and Pop-Up, Application Example, Menus Example, and Recent Files Example.

Nested Class Summary

Nested classes/interfaces inherited from class com.trolltech.qt.gui.QWidget
`QWidget.RenderFlag, QWidget.RenderFlags`

Nested classes/interfaces inherited from class com.trolltech.qt.QSignalEmitter
`QSignalEmitter.AbstractSignal, QSignalEmitter.Signal0, QSignalEmitter.Signal1, QSignalEmitter.Signal2, QSignalEmitter.Signal3, QSignalEmitter.Signal4, QSignalEmitter.Signal5, QSignalEmitter.Signal6, QSignalEmitter.Signal7, QSignalEmitter.Signal8, QSignalEmitter.Signal9`

Nested classes/interfaces inherited from class com.trolltech.qt.internal.QSignalEmitterInternal
`com.trolltech.qt.internal.QSignalEmitterInternal.AbstractSignalInternal`

Field Summary
`QSignalEmitter.Signal0` | `aboutToHide` This signal is emitted just before the menu is hidden from the user.
`QSignalEmitter.Signal0` | `aboutToShow` This signal is emitted just before the menu is shown to the user.
`QSignalEmitter.Signal1` | `hovered` This signal takes 1 generic argument(s).
`QSignalEmitter.Signal1` | `triggered` This signal takes 1 generic argument(s).

Fields inherited from class com.trolltech.qt.gui.QWidget
`customContextMenuRequested`

Fields inherited from class com.trolltech.qt.internal.QSignalEmitterInternal
`currentSender`

Constructor Summary
`QMenu()` Constructs a menu with parent `parent`.
`QMenu(QWidget parent)` Constructs a menu with parent `parent`.
`QMenu(java.lang.String title)` Constructs a menu with a `title` and a `parent`.
`QMenu(java.lang.String title, QWidget parent)` Constructs a menu with a `title` and a `parent`.

Method Summary
`QAction` | `actionAt(QPoint arg__1)` Returns the item at `pt`; returns 0 if there is no item there.
`QRect` | `actionGeometry(QAction arg__1)` Returns the geometry of action `act`.
`QAction` | `activeAction()` Returns the currently highlighted action, or 0 if no action is currently highlighted.
`QAction` | `addAction(QIcon icon, java.lang.String text)` This convenience function creates a new action with an `icon` and some `text`.
`QAction` | `addAction(QIcon icon, java.lang.String text, java.lang.Object receiver, java.lang.String method)` This method creates a new action with the given `icon` and `text`.
`QAction` | `addAction(QIcon icon, java.lang.String text, java.lang.Object receiver, java.lang.String method, QKeySequence shortcut)` This function creates a new action with the given `icon`, `shortcut`, and `text`.
`QAction` | `addAction(QIcon icon, java.lang.String text, QSignalEmitter.AbstractSignal signal)` This convenience function creates a new action with an `icon` and some `text` and an optional shortcut `shortcut`.
`QAction` | `addAction(QIcon icon, java.lang.String text, QSignalEmitter.AbstractSignal signal, QKeySequence shortcut)` This convenience function creates a new action with an `icon` and some `text` and an optional shortcut `shortcut`.
`QAction` | `addAction(java.lang.String text)` This convenience function creates a new action with `text`.
`QAction` | `addAction(java.lang.String text, java.lang.Object receiver, java.lang.String method)` This convenience function creates a new action with the text `text`.
`QAction` | `addAction(java.lang.String text, java.lang.Object receiver, java.lang.String method, QKeySequence shortcut)` This convenience function creates a new action with the text `text`.
`QAction` | `addAction(java.lang.String text, QSignalEmitter.AbstractSignal signal)` This convenience function creates a new action with the text `text` and an optional shortcut `shortcut`.
`QAction` | `addAction(java.lang.String text, QSignalEmitter.AbstractSignal signal, QKeySequence shortcut)` This convenience function creates a new action with the text `text` and an optional shortcut `shortcut`.
`QMenu` | `addMenu(QIcon icon, java.lang.String title)` Appends a new QMenu with `icon` and `title` to the menu.
`QAction` | `addMenu(QMenu menu)` This convenience function adds `menu` as a submenu to this menu.
`QMenu` | `addMenu(java.lang.String title)` Appends a new QMenu with `title` to the menu.
`QAction` | `addSeparator()` This convenience function creates a new separator action, i.
`void` | `clear()` Removes all the menu's actions.
`protected int` | `columnCount()` If a menu does not fit on the screen it lays itself out so that it does fit.
`QAction` | `defaultAction()` Returns the current default action.
`QAction` | `exec()` Executes this menu synchronously.
`static QAction` | `exec(java.util.List actions, QPoint pos)` Executes this menu synchronously.
`static QAction` | `exec(java.util.List actions, QPoint pos, QAction at)` Executes this menu synchronously.
`QAction` | `exec(QPoint pos)` Executes this menu synchronously.
`QAction` | `exec(QPoint pos, QAction at)` Executes this menu synchronously.
`void` | `hideTearOffMenu()` This function will forcibly hide the torn off menu making it disappear from the users desktop.
`QIcon` | `icon()` This property holds The icon of the menu.
`protected void` | `initStyleOption(QStyleOptionMenuItem option, QAction action)` Initialize `option` with the values from this menu and information from `action`.
`QAction` | `insertMenu(QAction before, QMenu menu)` This convenience function inserts `menu` before action `before` and returns the menus `menuAction()`.
`QAction` | `insertSeparator(QAction before)` This convenience function creates a new separator action, i.
`boolean` | `isEmpty()` Returns true if there are no visible actions inserted into the menu, false otherwise.
`boolean` | `isTearOffEnabled()` This property holds whether the menu supports being torn off.
`boolean` | `isTearOffMenuVisible()` When a menu is torn off a second menu is shown to display the menu contents in a new window.
`QAction` | `menuAction()` Returns the action associated with this menu.
`void` | `popup(QPoint pos)` Displays the menu so that the action `atAction` will be at the specified global position `p`.
`void` | `popup(QPoint pos, QAction at)` Displays the menu so that the action `atAction` will be at the specified global position `p`.
`boolean` | `separatorsCollapsible()` This property holds whether consecutive separators should be collapsed.
`void` | `setActiveAction(QAction act)` Sets the currently highlighted action to `act`.
`void` | `setDefaultAction(QAction arg__1)` This will set the default action to `act`.
`void` | `setIcon(QIcon icon)` This property holds The icon of the menu.
`void` | `setSeparatorsCollapsible(boolean collapse)` This property holds whether consecutive separators should be collapsed.
`void` | `setTearOffEnabled(boolean arg__1)` This property holds whether the menu supports being torn off.
`void` | `setTitle(java.lang.String title)` This property holds The title of the menu.
`java.lang.String` | `title()` This property holds The title of the menu.

Methods inherited from class com.trolltech.qt.gui.QWidget
`acceptDrops, accessibleDescription, accessibleName, actionEvent, actions, activateWindow, addAction, addActions, adjustSize, autoFillBackground, backgroundRole, baseSize, changeEvent, childAt, childAt, childrenRect, childrenRegion, clearFocus, clearMask, close, closeEvent, contentsRect, contextMenuEvent, contextMenuPolicy, cursor, depth, destroy, destroy, destroy, dragEnterEvent, dragLeaveEvent, dragMoveEvent, dropEvent, effectiveWinId, ensurePolished, enterEvent, focusInEvent, focusNextChild, focusNextPrevChild, focusOutEvent, focusPolicy, focusPreviousChild, focusProxy, focusWidget, font, fontInfo, fontMetrics, foregroundRole, frameGeometry, frameSize, geometry, getContentsMargins, grabKeyboard, grabMouse, grabMouse, grabShortcut, grabShortcut, hasFocus, hasMouseTracking, height, heightForWidth, heightMM, hide, hideEvent, inputContext, inputMethodEvent, inputMethodQuery, insertAction, insertActions, isActiveWindow, isAncestorOf, isEnabled, isEnabledTo, isFullScreen, isHidden, isMaximized, isMinimized, isModal, isVisible, isVisibleTo, isWindow, isWindowModified, keyboardGrabber, keyPressEvent, keyReleaseEvent, languageChange, layout, layoutDirection, leaveEvent, locale, logicalDpiX, logicalDpiY, lower, mapFrom, mapFromGlobal, mapFromParent, mapTo, mapToGlobal, mapToParent, mask, maximumHeight, maximumSize, maximumWidth, metric, minimumHeight, minimumSize, minimumSizeHint, minimumWidth, mouseDoubleClickEvent, mouseGrabber, mouseMoveEvent, mousePressEvent, mouseReleaseEvent, move, move, moveEvent, nativeParentWidget, nextInFocusChain, normalGeometry, numColors, overrideWindowFlags, overrideWindowFlags, overrideWindowState, paintEngine, paintEvent, paintingActive, palette, parentWidget, physicalDpiX, physicalDpiY, pos, raise, rect, releaseKeyboard, releaseMouse, releaseShortcut, removeAction, render, render, render, render, render, render, render, render, render, repaint, repaint, repaint, repaint, resetInputContext, resize, resize, resizeEvent, restoreGeometry, saveGeometry, scroll, scroll, setAcceptDrops, setAccessibleDescription, setAccessibleName, setAttribute, setAttribute, setAutoFillBackground, setBackgroundRole, setBaseSize, setBaseSize, setContentsMargins, setContentsMargins, setContextMenuPolicy, setCursor, setDisabled, setEnabled, setFixedHeight, setFixedSize, setFixedSize, setFixedWidth, setFocus, setFocus, setFocusPolicy, setFocusProxy, setFont, setForegroundRole, setGeometry, setGeometry, setHidden, setInputContext, setLayout, setLayoutDirection, setLocale, setMask, setMask, setMaximumHeight, setMaximumSize, setMaximumSize, setMaximumWidth, setMinimumHeight, setMinimumSize, setMinimumSize, setMinimumWidth, setMouseTracking, setPalette, setParent, setParent, setParent, setShortcutAutoRepeat, setShortcutAutoRepeat, setShortcutEnabled, setShortcutEnabled, setSizeIncrement, setSizeIncrement, setSizePolicy, setSizePolicy, setStatusTip, setStyle, setStyleSheet, setTabOrder, setToolTip, setUpdatesEnabled, setVisible, setWhatsThis, setWindowFilePath, setWindowFlags, setWindowFlags, setWindowIcon, setWindowIconText, setWindowModality, setWindowModified, setWindowOpacity, setWindowRole, setWindowState, setWindowState, setWindowTitle, show, showEvent, showFullScreen, showMaximized, showMinimized, showNormal, size, sizeHint, sizeIncrement, sizePolicy, stackUnder, statusTip, style, styleSheet, tabletEvent, testAttribute, toolTip, underMouse, unsetCursor, unsetLayoutDirection, unsetLocale, update, update, update, update, updateGeometry, updateMicroFocus, updatesEnabled, visibleRegion, whatsThis, wheelEvent, width, widthMM, window, windowFilePath, windowFlags, windowIcon, windowIconText, windowModality, windowOpacity, windowRole, windowState, windowTitle, windowType, winId, x, y`

Methods inherited from class com.trolltech.qt.core.QObject
`childEvent, children, connectSlotsByName, customEvent, disposeLater, dumpObjectInfo, dumpObjectTree, dynamicPropertyNames, event, eventFilter, findChild, findChild, findChild, findChildren, findChildren, findChildren, findChildren, indexOfProperty, installEventFilter, isWidgetType, killTimer, moveToThread, objectName, parent, properties, property, removeEventFilter, setObjectName, setParent, setProperty, startTimer, timerEvent, toString, userProperty`

Methods inherited from class com.trolltech.qt.QtJambiObject
`dispose, disposed, equals, finalize, reassignNativeResources, tr, tr, tr`

Methods inherited from class com.trolltech.qt.QSignalEmitter
`blockSignals, disconnect, disconnect, signalsBlocked, signalSender, thread`

Methods inherited from class com.trolltech.qt.internal.QSignalEmitterInternal
`__qt_signalInitialization`

Methods inherited from class java.lang.Object
`clone, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Methods inherited from interface com.trolltech.qt.QtJambiInterface
`disableGarbageCollection, nativeId, nativePointer, reenableGarbageCollection, setJavaOwnership`

Field Detail

### aboutToHide

    public final QSignalEmitter.Signal0 aboutToHide

  This signal is emitted just before the menu is hidden from the user.

See also:
  `aboutToShow()` , and `hide()`.

### aboutToShow

    public final QSignalEmitter.Signal0 aboutToShow

  This signal is emitted just before the menu is shown to the user.

See also:
  `aboutToHide()` , and `show()`.

### hovered

    public final QSignalEmitter.Signal1 hovered

  This signal takes 1 generic argument(s). We list their type and the name they go by in the description of this signal. <com.trolltech.qt.gui.QAction(named: action)>:

  This signal is emitted when a menu action is highlighted; `action` is the action that caused the signal to be emitted.

  Often this is used to update status information.

See also:
  `triggered()` , and `QAction::hovered()` .

### triggered

    public final QSignalEmitter.Signal1 triggered

  This signal takes 1 generic argument(s). We list their type and the name they go by in the description of this signal. <com.trolltech.qt.gui.QAction(named: action)>:

  This signal is emitted when an action in this menu is triggered; `action` is the action that caused the signal to be emitted.

  Normally, you connect each menu action's `triggered()` signal to its own custom slot, but sometimes you will want to connect several actions to a single slot, for example, when you have a group of closely related actions, such as "left justify", "center", "right justify".

See also:
  `hovered()` , and `QAction::triggered()` .

Constructor Detail

### QMenu

    public QMenu()

  Constructs a menu with parent `parent`.

  Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other `QObject`).

### QMenu

    public QMenu(QWidget parent)

  Constructs a menu with parent `parent`.

  Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other `QObject`).

### QMenu

    public QMenu(java.lang.String title)

  Constructs a menu with a `title` and a `parent`.

  Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other `QObject`).

See also:
  `title`.

### QMenu

    public QMenu(java.lang.String title,
                 QWidget parent)

  Constructs a menu with a `title` and a `parent`.

  Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other `QObject`).

See also:
  `title`.

Method Detail

### actionAt

    public final QAction actionAt(QPoint arg__1)

  Returns the item at `pt`; returns 0 if there is no item there.

### actionGeometry

    public final QRect actionGeometry(QAction arg__1)

  Returns the geometry of action `act`.

### activeAction

    public final QAction activeAction()

  Returns the currently highlighted action, or 0 if no action is currently highlighted.

See also:
  `setActiveAction()`.

### addAction

    public final QAction addAction(QIcon icon,
                                   java.lang.String text)

  This convenience function creates a new action with an `icon` and some `text`. The function adds the newly created action to the menu's list of actions, and returns it.

See also:
  `QWidget::addAction()`.

### addAction

    public final QAction addAction(java.lang.String text)

  This convenience function creates a new action with `text`. The function adds the newly created action to the menu's list of actions, and returns it.

See also:
  `QWidget::addAction()`.

### addMenu

    public final QAction addMenu(QMenu menu)

  This convenience function adds `menu` as a submenu to this menu. It returns the menus `menuAction()`.

See also:
  `QWidget::addAction()`, and `QMenu::menuAction()`.

### addMenu

    public final QMenu addMenu(QIcon icon,
                               java.lang.String title)

  Appends a new QMenu with `icon` and `title` to the menu. The menu takes ownership of the menu. Returns the new menu.

See also:
  `QWidget::addAction()`, and `QMenu::menuAction()`.

### addMenu

    public final QMenu addMenu(java.lang.String title)

  Appends a new QMenu with `title` to the menu. The menu takes ownership of the menu. Returns the new menu.

See also:
  `QWidget::addAction()`, and `QMenu::menuAction()`.

### addSeparator

    public final QAction addSeparator()

  This convenience function creates a new separator action, i. . an action with `QAction::isSeparator()` returning true, and adds the new action to this menu's list of actions. It returns the newly created action.

See also:
  `QWidget::addAction()`.

### clear

    public final void clear()

  Removes all the menu's actions. Actions owned by the menu and not shown in any other widget are deleted.

See also:
  `removeAction()`.

### columnCount

    protected final int columnCount()

  If a menu does not fit on the screen it lays itself out so that it does fit. It is style dependent what layout means (for example, on Windows it will use multiple columns).

  This functions returns the number of columns necessary.

### defaultAction

    public final QAction defaultAction()

  Returns the current default action.

See also:
  `setDefaultAction()`.

### exec

    public final QAction exec()

  Executes this menu synchronously.

  This is equivalent to `exec(pos())`.

  This returns the triggered `QAction` in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc).

  In most situations you'll want to specify the position yourself, for example, the current mouse position:

            menu.exec(QCursor.pos());

  or aligned to a widget:

            menu.exec(somewidget.mapToGlobal(new QPoint(0,0)));

  or in reaction to a `QMouseEvent` *e:

            menu.exec(e.globalPos());

### exec

    public final QAction exec(QPoint pos)

  Executes this menu synchronously.

  Pops up the menu so that the action `action` will be at the specified global position `p`. To translate a widget's local coordinates into global coordinates, use `QWidget::mapToGlobal()`.

  This returns the triggered `QAction` in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc).

  Note that all signals are emitted as usual. If you connect a `QAction` to a slot and call the menu's `exec()`, you get the result both via the signal-slot connection and in the return value of `exec()`.

  Common usage is to position the menu at the current mouse position:

            menu.exec(QCursor.pos());

  or aligned to a widget:

            menu.exec(somewidget.mapToGlobal(new QPoint(0, 0)));

  or in reaction to a `QMouseEvent` *e:

            menu.exec(e.globalPos());

  When positioning a menu with `exec()` or `popup()`, bear in mind that you cannot rely on the menu's current size(). For performance reasons, the menu adapts its size only when necessary. So in many cases, the size before and after the show is different. Instead, use sizeHint() which calculates the proper size depending on the menu's current contents.

See also:
  `popup()`, and `QWidget::mapToGlobal()`.

### exec

    public final QAction exec(QPoint pos,
                              QAction at)

  Executes this menu synchronously.

  Pops up the menu so that the action `action` will be at the specified global position `p`. To translate a widget's local coordinates into global coordinates, use `QWidget::mapToGlobal()`.

  This returns the triggered `QAction` in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc).

  Note that all signals are emitted as usual. If you connect a `QAction` to a slot and call the menu's `exec()`, you get the result both via the signal-slot connection and in the return value of `exec()`.

  Common usage is to position the menu at the current mouse position:

            menu.exec(QCursor.pos());

  or aligned to a widget:

            menu.exec(somewidget.mapToGlobal(new QPoint(0, 0)));

  or in reaction to a `QMouseEvent` *e:

            menu.exec(e.globalPos());

  When positioning a menu with `exec()` or `popup()`, bear in mind that you cannot rely on the menu's current size(). For performance reasons, the menu adapts its size only when necessary. So in many cases, the size before and after the show is different. Instead, use sizeHint() which calculates the proper size depending on the menu's current contents.

See also:
  `popup()`, and `QWidget::mapToGlobal()`.

### hideTearOffMenu

    public final void hideTearOffMenu()

  This function will forcibly hide the torn off menu making it disappear from the users desktop.

See also:
  `isTearOffMenuVisible()`, and `isTearOffEnabled()`.

### icon

    public final QIcon icon()

  This property holds The icon of the menu. This is equivalent to the `QAction::icon` property of the `menuAction()`.

  By default, if no icon is explicitly set, this property contains a null icon.

### insertMenu

    public final QAction insertMenu(QAction before,
                                    QMenu menu)

  This convenience function inserts `menu` before action `before` and returns the menus `menuAction()`.

See also:
  `QWidget::insertAction()`, and `addMenu()`.

### insertSeparator

    public final QAction insertSeparator(QAction before)

  This convenience function creates a new separator action, i. . an action with `QAction::isSeparator()` returning true. The function inserts the newly created action into this menu's list of actions before action `before` and returns it.

See also:
  `QWidget::insertAction()`, and `addSeparator()`.

### isEmpty

    public final boolean isEmpty()

  Returns true if there are no visible actions inserted into the menu, false otherwise.

See also:
  `QWidget::actions()`.

### isTearOffEnabled

    public final boolean isTearOffEnabled()

  This property holds whether the menu supports being torn off. When true, the menu contains a special tear-off item (often shown as a dashed line at the top of the menu) that creates a copy of the menu when it is triggered.

  This "torn-off" copy lives in a separate window. It contains the same menu items as the original menu, with the exception of the tear-off handle.

  By default, this property is false.

### isTearOffMenuVisible

    public final boolean isTearOffMenuVisible()

  When a menu is torn off a second menu is shown to display the menu contents in a new window. When the menu is in this mode and the menu is visible returns true; otherwise false.

See also:
  `hideTearOffMenu()`, and `isTearOffEnabled()`.

### menuAction

    public final QAction menuAction()

  Returns the action associated with this menu.

### popup

    public final void popup(QPoint pos)

  Displays the menu so that the action `atAction` will be at the specified global position `p`. To translate a widget's local coordinates into global coordinates, use `QWidget::mapToGlobal()`.

  When positioning a menu with `exec()` or `popup()`, bear in mind that you cannot rely on the menu's current size(). For performance reasons, the menu adapts its size only when necessary, so in many cases, the size before and after the show is different. Instead, use sizeHint() which calculates the proper size depending on the menu's current contents.

See also:
  `QWidget::mapToGlobal()`, and `exec()`.

### popup

    public final void popup(QPoint pos,
                            QAction at)

  Displays the menu so that the action `atAction` will be at the specified global position `p`. To translate a widget's local coordinates into global coordinates, use `QWidget::mapToGlobal()`.

  When positioning a menu with `exec()` or `popup()`, bear in mind that you cannot rely on the menu's current size(). For performance reasons, the menu adapts its size only when necessary, so in many cases, the size before and after the show is different. Instead, use sizeHint() which calculates the proper size depending on the menu's current contents.

See also:
  `QWidget::mapToGlobal()`, and `exec()`.

### separatorsCollapsible

    public final boolean separatorsCollapsible()

  This property holds whether consecutive separators should be collapsed. This property specifies whether consecutive separators in the menu should be visually collapsed to a single one. Separators at the beginning or the end of the menu are also hidden.

  By default, this property is true.

### setActiveAction

    public final void setActiveAction(QAction act)

  Sets the currently highlighted action to `act`.

See also:
  `activeAction()`.

### setDefaultAction

    public final void setDefaultAction(QAction arg__1)

  This will set the default action to `act`. The default action may have a visual queue depending on the current `QStyle`. A default action is usually meant to indicate what will defaultly happen on a drop, as shown in a context menu.

See also:
  `defaultAction()`.

### setIcon

    public final void setIcon(QIcon icon)

  This property holds The icon of the menu. This is equivalent to the `QAction::icon` property of the `menuAction()`.

  By default, if no icon is explicitly set, this property contains a null icon.

### setSeparatorsCollapsible

    public final void setSeparatorsCollapsible(boolean collapse)

  This property holds whether consecutive separators should be collapsed. This property specifies whether consecutive separators in the menu should be visually collapsed to a single one. Separators at the beginning or the end of the menu are also hidden.

  By default, this property is true.

### setTearOffEnabled

    public final void setTearOffEnabled(boolean arg__1)

  This property holds whether the menu supports being torn off. When true, the menu contains a special tear-off item (often shown as a dashed line at the top of the menu) that creates a copy of the menu when it is triggered.

  This "torn-off" copy lives in a separate window. It contains the same menu items as the original menu, with the exception of the tear-off handle.

  By default, this property is false.

### setTitle

    public final void setTitle(java.lang.String title)

  This property holds The title of the menu. This is equivalent to the `QAction::text` property of the `menuAction()`.

  By default, this property contains an empty string.

### title

    public final java.lang.String title()

  This property holds The title of the menu. This is equivalent to the `QAction::text` property of the `menuAction()`.

  By default, this property contains an empty string.

### exec

    public static QAction exec(java.util.List actions,
                               QPoint pos)

  Executes this menu synchronously.

  The menu's actions are specified by the list of `actions`. The menu will pop up so that the specified action, `at`, appears at global position `pos`. If `at` is not specified then the menu appears at position `pos`.

  The function returns the triggered `QAction` in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc).

  This is equivalent to:

             QMenu menu = new QMenu();
             QAction at = actions.get(0); // Assumes actions is not empty
             for (QAction a: actions)
                menu.addAction(a);
             menu.exec(pos, at);

See also:
  `popup()`, and `QWidget::mapToGlobal()`.

### exec

    public static QAction exec(java.util.List actions,
                               QPoint pos,
                               QAction at)

  Executes this menu synchronously.

  The menu's actions are specified by the list of `actions`. The menu will pop up so that the specified action, `at`, appears at global position `pos`. If `at` is not specified then the menu appears at position `pos`.

  The function returns the triggered `QAction` in either the popup menu or one of its submenus, or 0 if no item was triggered (normally because the user pressed Esc).

  This is equivalent to:

             QMenu menu = new QMenu();
             QAction at = actions.get(0); // Assumes actions is not empty
             for (QAction a: actions)
                menu.addAction(a);
             menu.exec(pos, at);

See also:
  `popup()`, and `QWidget::mapToGlobal()`.

### initStyleOption

    protected final void initStyleOption(QStyleOptionMenuItem option,
                                         QAction action)

  Initialize `option` with the values from this menu and information from `action`. This method is useful for subclasses when they need a QStyleOptionMenuItem, but don't want to fill in all the information themselves.

### addAction

    public final QAction addAction(java.lang.String text,
                                   java.lang.Object receiver,
                                   java.lang.String method,
                                   QKeySequence shortcut)

  This convenience function creates a new action with the text `text`. The action's QAction.triggered() signal is connected to the `receiver`'s `method` slot. The function adds the newly created action to the menu's list of actions and returns it.

### addAction

    public final QAction addAction(java.lang.String text,
                                   QSignalEmitter.AbstractSignal signal,
                                   QKeySequence shortcut)

  This convenience function creates a new action with the text `text` and an optional shortcut `shortcut`. The action's `QAction.triggered` signal is connected to the `receiver`'s `member` slot. The function adds the newly created action to the menu's list of actions and returns it.

See also:
  `QWidget::addAction()`.

### addAction

    public final QAction addAction(java.lang.String text,
                                   java.lang.Object receiver,
                                   java.lang.String method)

  This convenience function creates a new action with the text `text`. The action's QAction.triggered() signal is connected to the `receiver`'s `method` slot. The function adds the newly created action to the menu's list of actions and returns it.

### addAction

    public final QAction addAction(java.lang.String text,
                                   QSignalEmitter.AbstractSignal signal)

  This convenience function creates a new action with the text `text` and an optional shortcut `shortcut`. The action's `QAction.triggered` signal is connected to the `receiver`'s `member` slot. The function adds the newly created action to the menu's list of actions and returns it.

See also:
  `QWidget::addAction()`.

### addAction

    public final QAction addAction(QIcon icon,
                                   java.lang.String text,
                                   java.lang.Object receiver,
                                   java.lang.String method,
                                   QKeySequence shortcut)

  This function creates a new action with the given `icon`, `shortcut`, and `text`. It is connected to the `receiver`'s `method` slot. It returns the created action.

### addAction

    public final QAction addAction(QIcon icon,
                                   java.lang.String text,
                                   QSignalEmitter.AbstractSignal signal,
                                   QKeySequence shortcut)

  This convenience function creates a new action with an `icon` and some `text` and an optional shortcut `shortcut`. The action's `QAction.triggered` signal is connected to the `member` slot of the `receiver` object. The function adds the newly created action to the menu's list of actions, and returns it.

See also:
  `QWidget::addAction()`.

### addAction

    public final QAction addAction(QIcon icon,
                                   java.lang.String text,
                                   java.lang.Object receiver,
                                   java.lang.String method)

  This method creates a new action with the given `icon` and `text`. It is connected to the `receiver`'s `method` slot. It returns the created action.

### addAction

    public final QAction addAction(QIcon icon,
                                   java.lang.String text,
                                   QSignalEmitter.AbstractSignal signal)

  This convenience function creates a new action with an `icon` and some `text` and an optional shortcut `shortcut`. The action's `QAction.triggered` signal is connected to the `member` slot of the `receiver` object. The function adds the newly created action to the menu's list of actions, and returns it.

See also:
  `QWidget::addAction()`.

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