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## com.trolltech.qt.gui
Class QSplashScreen

    java.lang.Object
      com.trolltech.qt.QSignalEmitter
          com.trolltech.qt.QtJambiObject
              com.trolltech.qt.core.QObject
                  com.trolltech.qt.gui.QWidget
                      com.trolltech.qt.gui.QSplashScreen

All Implemented Interfaces:
  QPaintDeviceInterface, QtJambiInterface

    public class QSplashScreen

extends QWidget

The `QSplashScreen` widget provides a splash screen that can be shown during application startup. A splash screen is a widget that is usually displayed when an application is being started. Splash screens are often used for applications that have long start up times (e.g. database or networking applications that take time to establish connections) to provide the user with feedback that the application is loading.

The splash screen appears in the center of the screen. It may be useful to add the `Qt::WindowStaysOnTopHint` to the splash widget's window flags if you want to keep it above all the other windows on the desktop.

Some X11 window managers do not support the "stays on top" flag. A solution is to set up a timer that periodically calls `raise()` on the splash screen to simulate the "stays on top" effect.

The most common usage is to show a splash screen before the main widget is displayed on the screen. This is illustrated in the following code snippet in which a splash screen is displayed and some initialization tasks are performed before the application's main window is shown:

        public static void main(String args[])
        {
            QApplication.initialize(args);
            QPixmap pixmap = new QPixmap("classpath:splash.png");
            QSplashScreen splash = new QSplashScreen(pixmap);
            splash.show();
            QApplication.processEvents();
        ...

            QMainWindow window = new QMainWindow();
            window.show();
            splash.finish(window);
            QApplication.exec();
        }

The user can hide the splash screen by clicking on it with the mouse. Since the splash screen is typically displayed before the event loop has started running, it is necessary to periodically call `QApplication::processEvents()` to receive the mouse clicks.

It is sometimes useful to update the splash screen with messages, for example, announcing connections established or modules loaded as the application starts up:

           QPixmap pixmap(":/splash.png");
           QSplashScreen *splash = new QSplashScreen(pixmap);
           splash->show();

           ... // Loading some items
           splash->showMessage("Loaded modules");

           qApp->processEvents();

           ... // Establishing connections
           splash->showMessage("Established connections");

           qApp->processEvents();

`QSplashScreen` supports this with the `showMessage()` function. If you wish to do your own drawing you can get a pointer to the pixmap used in the splash screen with `pixmap()`. Alternatively, you can subclass `QSplashScreen` and reimplement `drawContents()`.

Nested Class Summary

Nested classes/interfaces inherited from class com.trolltech.qt.gui.QWidget
`QWidget.RenderFlag, QWidget.RenderFlags`

Nested classes/interfaces inherited from class com.trolltech.qt.QSignalEmitter
`QSignalEmitter.Signal0, QSignalEmitter.Signal1, QSignalEmitter.Signal2, QSignalEmitter.Signal3, QSignalEmitter.Signal4, QSignalEmitter.Signal5, QSignalEmitter.Signal6, QSignalEmitter.Signal7, QSignalEmitter.Signal8, QSignalEmitter.Signal9`

Field Summary
`QSignalEmitter.Signal1` | `messageChanged` This signal is emitted when the message on the splash screen changes.

Fields inherited from class com.trolltech.qt.gui.QWidget
`customContextMenuRequested`

Constructor Summary
`QSplashScreen()` Construct a splash screen that will display the `pixmap`.
`QSplashScreen(QPixmap pixmap)` Construct a splash screen that will display the `pixmap`.
`QSplashScreen(QPixmap pixmap, Qt.WindowFlags f)` Construct a splash screen that will display the `pixmap`.
`QSplashScreen(QPixmap pixmap, Qt.WindowType[] f)` Construct a splash screen that will display the `pixmap`.
`QSplashScreen(QWidget parent)` This function allows you to specify a parent for your splashscreen.
`QSplashScreen(QWidget parent, QPixmap pixmap)` This function allows you to specify a parent for your splashscreen.
`QSplashScreen(QWidget parent, QPixmap pixmap, Qt.WindowFlags f)` This function allows you to specify a parent for your splashscreen.
`QSplashScreen(QWidget parent, QPixmap pixmap, Qt.WindowType[] f)` This function allows you to specify a parent for your splashscreen.

Method Summary
`void` | `clearMessage()` Removes the message being displayed on the splash screen
`protected void` | `drawContents(QPainter painter)` Draw the contents of the splash screen using painter `painter`.
`void` | `finish(QWidget w)` Makes the splash screen wait until the widget `mainWin` is displayed before calling `close()` on itself.
`static QSplashScreen` | `fromNativePointer(QNativePointer nativePointer)` This method returns the QSplashScreen instance pointed to by `nativePointer`.
`QPixmap` | `pixmap()` Returns the pixmap that is used in the splash screen.
`void` | `setPixmap(QPixmap pixmap)` Sets the pixmap that will be used as the splash screen's image to `pixmap`.
`void` | `showMessage(java.lang.String message)` Draws the `message` text onto the splash screen with color `color` and aligns the text according to the flags in `alignment`.
`void` | `showMessage(java.lang.String message, int alignment)` Draws the `message` text onto the splash screen with color `color` and aligns the text according to the flags in `alignment`.
`void` | `showMessage(java.lang.String message, int alignment, QColor color)` Draws the `message` text onto the splash screen with color `color` and aligns the text according to the flags in `alignment`.

Methods inherited from class com.trolltech.qt.gui.QWidget
`acceptDrops, accessibleDescription, accessibleName, actionEvent, actions, activateWindow, addAction, addActions, adjustSize, autoFillBackground, backgroundRole, baseSize, changeEvent, childAt, childAt, childrenRect, childrenRegion, clearFocus, clearMask, close, closeEvent, contentsRect, contextMenuEvent, contextMenuPolicy, cursor, depth, destroy, destroy, destroy, dragEnterEvent, dragLeaveEvent, dragMoveEvent, dropEvent, effectiveWinId, ensurePolished, enterEvent, focusInEvent, focusNextChild, focusNextPrevChild, focusOutEvent, focusPolicy, focusPreviousChild, focusProxy, focusWidget, font, fontInfo, fontMetrics, foregroundRole, frameGeometry, frameSize, geometry, getContentsMargins, grabKeyboard, grabMouse, grabMouse, grabShortcut, grabShortcut, hasFocus, hasMouseTracking, height, heightForWidth, heightMM, hide, hideEvent, inputContext, inputMethodEvent, inputMethodQuery, insertAction, insertActions, isActiveWindow, isAncestorOf, isEnabled, isEnabledTo, isFullScreen, isHidden, isMaximized, isMinimized, isModal, isVisible, isVisibleTo, isWindow, isWindowModified, keyboardGrabber, keyPressEvent, keyReleaseEvent, languageChange, layout, layoutDirection, leaveEvent, locale, logicalDpiX, logicalDpiY, lower, mapFrom, mapFromGlobal, mapFromParent, mapTo, mapToGlobal, mapToParent, mask, maximumHeight, maximumSize, maximumWidth, metric, minimumHeight, minimumSize, minimumSizeHint, minimumWidth, mouseDoubleClickEvent, mouseGrabber, mouseMoveEvent, mousePressEvent, mouseReleaseEvent, move, move, moveEvent, nativeParentWidget, nextInFocusChain, normalGeometry, numColors, overrideWindowFlags, overrideWindowFlags, paintEngine, paintEvent, paintingActive, palette, parentWidget, physicalDpiX, physicalDpiY, pos, raise, rect, releaseKeyboard, releaseMouse, releaseShortcut, removeAction, render, render, render, render, render, render, render, render, render, repaint, repaint, repaint, repaint, resetInputContext, resize, resize, resizeEvent, restoreGeometry, saveGeometry, scroll, scroll, setAcceptDrops, setAccessibleDescription, setAccessibleName, setAttribute, setAttribute, setAutoFillBackground, setBackgroundRole, setBaseSize, setBaseSize, setContentsMargins, setContentsMargins, setContextMenuPolicy, setCursor, setDisabled, setEnabled, setFixedHeight, setFixedSize, setFixedSize, setFixedWidth, setFocus, setFocus, setFocusPolicy, setFocusProxy, setFont, setForegroundRole, setGeometry, setGeometry, setHidden, setInputContext, setLayout, setLayoutDirection, setLocale, setMask, setMask, setMaximumHeight, setMaximumSize, setMaximumSize, setMaximumWidth, setMinimumHeight, setMinimumSize, setMinimumSize, setMinimumWidth, setMouseTracking, setPalette, setParent, setParent, setParent, setShortcutAutoRepeat, setShortcutAutoRepeat, setShortcutEnabled, setShortcutEnabled, setSizeIncrement, setSizeIncrement, setSizePolicy, setSizePolicy, setStatusTip, setStyle, setStyleSheet, setTabOrder, setToolTip, setUpdatesEnabled, setVisible, setWhatsThis, setWindowFilePath, setWindowFlags, setWindowFlags, setWindowIcon, setWindowIconText, setWindowModality, setWindowModified, setWindowOpacity, setWindowRole, setWindowState, setWindowState, setWindowTitle, show, showEvent, showFullScreen, showMaximized, showMinimized, showNormal, size, sizeHint, sizeIncrement, sizePolicy, stackUnder, statusTip, style, styleSheet, tabletEvent, testAttribute, toolTip, underMouse, unsetCursor, unsetLayoutDirection, unsetLocale, update, update, update, update, updateGeometry, updateMicroFocus, updatesEnabled, visibleRegion, whatsThis, wheelEvent, width, widthMM, window, windowFilePath, windowFlags, windowIcon, windowIconText, windowModality, windowOpacity, windowRole, windowState, windowTitle, windowType, winId, x, y`

Methods inherited from class com.trolltech.qt.core.QObject
`childEvent, children, connectSlotsByName, customEvent, disposeLater, dumpObjectInfo, dumpObjectTree, dynamicPropertyNames, event, eventFilter, findChild, findChild, findChild, findChildren, findChildren, findChildren, findChildren, indexOfProperty, installEventFilter, isWidgetType, killTimer, moveToThread, objectName, parent, properties, property, removeEventFilter, setObjectName, setParent, setProperty, startTimer, timerEvent, toString, userProperty`

Methods inherited from class com.trolltech.qt.QtJambiObject
`dispose, disposed, equals, finalize, reassignNativeResources, tr, tr, tr`

Methods inherited from class com.trolltech.qt.QSignalEmitter
`blockSignals, disconnect, disconnect, signalsBlocked, signalSender, thread`

Methods inherited from class java.lang.Object
`clone, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Methods inherited from interface com.trolltech.qt.QtJambiInterface
`disableGarbageCollection, nativeId, nativePointer, reenableGarbageCollection, setJavaOwnership`

Field Detail

### messageChanged

    public final QSignalEmitter.Signal1 messageChanged

  This signal is emitted when the message on the splash screen changes. `message` is the new message and is a null-string when the message has been removed.

See also:
  `showMessage()`, and `clearMessage()`.

Constructor Detail

### QSplashScreen

    public QSplashScreen(QWidget parent,
                         QPixmap pixmap,
                         Qt.WindowType[] f)

  This function allows you to specify a parent for your splashscreen. The typical use for this constructor is if you have a multiple screens and prefer to have the splash screen on a different screen than your primary one. In that case pass the proper desktop() as the `parent`.

### QSplashScreen

    public QSplashScreen(QWidget parent,
                         QPixmap pixmap)

  This function allows you to specify a parent for your splashscreen. The typical use for this constructor is if you have a multiple screens and prefer to have the splash screen on a different screen than your primary one. In that case pass the proper desktop() as the `parent`.

### QSplashScreen

    public QSplashScreen(QWidget parent)

  This function allows you to specify a parent for your splashscreen. The typical use for this constructor is if you have a multiple screens and prefer to have the splash screen on a different screen than your primary one. In that case pass the proper desktop() as the `parent`.

### QSplashScreen

    public QSplashScreen(QWidget parent,
                         QPixmap pixmap,
                         Qt.WindowFlags f)

  This function allows you to specify a parent for your splashscreen. The typical use for this constructor is if you have a multiple screens and prefer to have the splash screen on a different screen than your primary one. In that case pass the proper desktop() as the `parent`.

### QSplashScreen

    public QSplashScreen(QPixmap pixmap,
                         Qt.WindowType[] f)

  Construct a splash screen that will display the `pixmap`.

  There should be no need to set the widget flags, `f`, except perhaps `Qt::WindowStaysOnTopHint` .

### QSplashScreen

    public QSplashScreen(QPixmap pixmap)

  Construct a splash screen that will display the `pixmap`.

  There should be no need to set the widget flags, `f`, except perhaps `Qt::WindowStaysOnTopHint` .

### QSplashScreen

    public QSplashScreen()

  Construct a splash screen that will display the `pixmap`.

  There should be no need to set the widget flags, `f`, except perhaps `Qt::WindowStaysOnTopHint` .

### QSplashScreen

    public QSplashScreen(QPixmap pixmap,
                         Qt.WindowFlags f)

  Construct a splash screen that will display the `pixmap`.

  There should be no need to set the widget flags, `f`, except perhaps `Qt::WindowStaysOnTopHint` .

Method Detail

### clearMessage

    public final void clearMessage()

  Removes the message being displayed on the splash screen

See also.
  `showMessage()`.

### finish

    public final void finish(QWidget w)

  Makes the splash screen wait until the widget `mainWin` is displayed before calling `close()` on itself.

### pixmap

    public final QPixmap pixmap()

  Returns the pixmap that is used in the splash screen. The image does not have any of the text drawn by `showMessage()` calls.

See also:
  `setPixmap()`.

### setPixmap

    public final void setPixmap(QPixmap pixmap)

  Sets the pixmap that will be used as the splash screen's image to `pixmap`.

See also:
  `pixmap()`.

### showMessage

    public final void showMessage(java.lang.String message,
                                  int alignment)

  Draws the `message` text onto the splash screen with color `color` and aligns the text according to the flags in `alignment`.

See also:
  Qt::Alignment, and `clearMessage()`.

### showMessage

    public final void showMessage(java.lang.String message)

  Draws the `message` text onto the splash screen with color `color` and aligns the text according to the flags in `alignment`.

See also:
  Qt::Alignment, and `clearMessage()`.

### showMessage

    public final void showMessage(java.lang.String message,
                                  int alignment,
                                  QColor color)

  Draws the `message` text onto the splash screen with color `color` and aligns the text according to the flags in `alignment`.

See also:
  Qt::Alignment, and `clearMessage()`.

### drawContents

    protected void drawContents(QPainter painter)

  Draw the contents of the splash screen using painter `painter`. The default implementation draws the message passed by `showMessage()`. Reimplement this function if you want to do your own drawing on the splash screen.

### fromNativePointer

    public static QSplashScreen fromNativePointer(QNativePointer nativePointer)

  This method returns the QSplashScreen instance pointed to by `nativePointer`.

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