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# Qt Tutorial 1 - Hello World!

This first program is a simple "Hello world" example. It contains only the bare minimum you need to get a Qt application up and running. The picture below is a screenshot of this program.

Here's the complete source code for the application: Missing snippet: tutorials/tutorial/t1/main.cpp.

## Line by Line Walkthrough

Missing snippet: tutorials/tutorial/t1/main.cpp. This line includes the QApplication class definition. There has to be exactly one QApplication object in every GUI application that uses Qt. QApplication manages various application-wide resources, such as the default font and cursor. Missing snippet: tutorials/tutorial/t1/main.cpp. This line includes the QPushButton class definition. For each class that's part of the public Qt API, there exists a header file of the same name that contains its definition.

QPushButton is a GUI push button that the user can press and release. It manages its own look and feel, like every other QWidget. A widget is a user interface object that can process user input and draw graphics. The programmer can change both the overall look and feel and many minor properties of it (such as color), as well as the widget's content. A QPushButton can show either a text or a QIcon. Missing snippet: tutorials/tutorial/t1/main.cpp. The `main()` function is the entry point to the program. Almost always when using Qt, `main()` only needs to perform some kind of initialization before passing the control to the Qt library, which then tells the program about the user's actions via events.

The `argc` parameter is the number of command-line arguments and `argv` is the array of command-line arguments. This is a standard C++ feature. Missing snippet: tutorials/tutorial/t1/main.cpp. The `app` object is this program's QApplication instance. Here it is created. We pass `argc` and `argv` to the QApplication constructor so that it can process certain standard command-line arguments (such as `-display` under X11). All command-line arguments recognized by Qt are removed from `argv`, and `argc` is decremented accordingly. See the QApplication::arguments() documentation for details.

The QApplication object must be created before any GUI-related features of Qt are used. Missing snippet: tutorials/tutorial/t1/main.cpp. Here, after the QApplication, comes the first GUI-related code: A push button is created.

The button is set up to display the text "Hello world!". Because we don't specify a parent window (as second argument to the QPushButton constructor), the button will be a window of its own, with its own window frame and title bar.

The button's size is determined by its default size hint. We could call QWidget::move() to assign a specific screen position to the widget, but instead we let the windowing system choose a position. Missing snippet: tutorials/tutorial/t1/main.cpp. A widget is never visible when you create it. You must call QWidget::show() to make it visible. Missing snippet: tutorials/tutorial/t1/main.cpp. This is where `main()` passes control to Qt. QCoreApplication::exec() will return when the application exits. (QCoreApplication is QApplication's base class. It implements QApplication's core, non-GUI functionality and can be used when developing non-GUI applications.)

In QCoreApplication::exec(), Qt receives and processes user and system events and passes these on to the appropriate widgets.

You should now compile and run this program.

## Environment Variables

If you are developing Qt applications at the command line, you need to ensure that the Qt libraries and executables are accessible to your environment by prepending the path to Qt's `bin` directory to your PATH variable; this is described in the Installation instructions for your platform.

On Windows, this is automatically done for you if you get your command line prompt from the Start>All Programs>Qt menu. If you get your command line prompt with Start>Run>Command, you have to set the PATH variable there yourself.

## Building an application

The tutorial examples are located in the Qt examples/tutorials/tutorial directory. If you installed a binary Qt package, pre-built examples were installed as well. If you built Qt yourself, the examples were built at the same time. In either case, there is a lot to be learned about using Qt by modifying and building the examples yourself.

Assuming you have copied an example's `.cpp` and `.h` files to an otherwise empty directory, and you have made your changes there, the next step is to create a Qt makefile in that directory. To create a Qt makefile, use qmake, the build tool supplied with Qt. Run the following two commands in the directory containing your modified sources to create the makefile.

            qmake -project
            qmake

The first command tells qmake to create a project (`.pro`) file. The second command tells qmake to use the `.pro` file to create a platform-specific makefile.

Now you can just run `make` (`nmake` if you are using Visual Studio) to compile the program, and then you can run your first Qt application!

## Running this example

When you run the example, you will see a small window showing a single button. On the button you can read the famous words: "Hello world!"

## Exercises

Try to resize the window. Click the button. If you are running X11, try running the program with the `-geometry` option (e.g., `-geometry 100x200+10+20`).