<class name="QGraphicsSceneWheelEvent" doc="/**
&lt;p&gt;The &lt;a href=&quot;QGraphicsSceneWheelEvent.html#QGraphicsSceneWheelEvent(com.trolltech.qt.core.QEvent.Type)&quot;&gt;&lt;tt&gt;QGraphicsSceneWheelEvent&lt;/tt&gt;&lt;/a&gt; class provides wheel events in the graphics view framework.&lt;/p&gt;
&lt;p&gt;The &lt;a href=&quot;QGraphicsSceneWheelEvent.html#QGraphicsSceneWheelEvent(com.trolltech.qt.core.QEvent.Type)&quot;&gt;&lt;tt&gt;QGraphicsSceneWheelEvent&lt;/tt&gt;&lt;/a&gt; class provides wheel events in the graphics view framework.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;QWheelEvent.html&quot;&gt;QWheelEvent&lt;/a&gt;s received by a &lt;a href=&quot;QGraphicsView.html&quot;&gt;&lt;tt&gt;QGraphicsView&lt;/tt&gt;&lt;/a&gt; are translated into QGraphicsSceneWheelEvents; it translates the QWheelEvent::globalPos() into item, scene, and screen coordinates (&lt;a href=&quot;QGraphicsSceneWheelEvent.html#pos()&quot;&gt;&lt;tt&gt;pos&lt;/tt&gt;&lt;/a&gt;, &lt;a href=&quot;QGraphicsSceneWheelEvent.html#scenePos()&quot;&gt;&lt;tt&gt;scenePos&lt;/tt&gt;&lt;/a&gt;, and &lt;a href=&quot;QGraphicsSceneWheelEvent.html#screenPos()&quot;&gt;&lt;tt&gt;screenPos&lt;/tt&gt;&lt;/a&gt;).&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneMouseEvent.html&quot;&gt;&lt;tt&gt;QGraphicsSceneMouseEvent&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneContextMenuEvent.html&quot;&gt;&lt;tt&gt;QGraphicsSceneContextMenuEvent&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneHoverEvent.html&quot;&gt;&lt;tt&gt;QGraphicsSceneHoverEvent&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QWheelEvent.html&quot;&gt;&lt;tt&gt;QWheelEvent&lt;/tt&gt;&lt;/a&gt; */">
    <method name="public QGraphicsSceneWheelEvent(com.trolltech.qt.core.QEvent.Type type)" doc="/**
&lt;p&gt;&lt;/p&gt;
 */"/>
    <method name="public QGraphicsSceneWheelEvent()" doc="/**
&lt;p&gt;Equivalent to &lt;a href=&quot;QGraphicsSceneWheelEvent.html#QGraphicsSceneWheelEvent(com.trolltech.qt.core.QEvent.Type)&quot;&gt;&lt;tt&gt;QGraphicsSceneWheelEvent&lt;/tt&gt;&lt;/a&gt;(None). */"/>
    <method name="public final com.trolltech.qt.core.Qt.MouseButtons buttons()" doc="/**
&lt;p&gt;Returns the mouse buttons that were pressed when the wheel event occurred.&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#setButtons(com.trolltech.qt.core.Qt.MouseButtons)&quot;&gt;&lt;tt&gt;setButtons&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#modifiers()&quot;&gt;&lt;tt&gt;modifiers&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final int delta()" doc="/**
&lt;p&gt;Returns the distance that the wheel is rotated, in eighths (1/8s) of a degree. A positive value indicates that the wheel was rotated forwards away from the user; a negative value indicates that the wheel was rotated backwards toward the user.&lt;/p&gt;
&lt;p&gt;Most mouse types work in steps of 15 degrees, in which case the delta value is a multiple of 120 (== 15 * 8).&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#setDelta(int)&quot;&gt;&lt;tt&gt;setDelta&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final com.trolltech.qt.core.Qt.KeyboardModifiers modifiers()" doc="/**
&lt;p&gt;Returns the keyboard modifiers that were active when the wheel event occurred.&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#setModifiers(com.trolltech.qt.core.Qt.KeyboardModifiers)&quot;&gt;&lt;tt&gt;setModifiers&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#buttons()&quot;&gt;&lt;tt&gt;buttons&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final com.trolltech.qt.core.Qt.Orientation orientation()" doc="/**
&lt;p&gt;Returns the wheel orientation.&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#setOrientation(com.trolltech.qt.core.Qt.Orientation)&quot;&gt;&lt;tt&gt;setOrientation&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final com.trolltech.qt.core.QPointF pos()" doc="/**
&lt;p&gt;Returns the position of the cursor in item coordinates when the wheel event occurred.&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#setPos(com.trolltech.qt.core.QPointF)&quot;&gt;&lt;tt&gt;setPos&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#scenePos()&quot;&gt;&lt;tt&gt;scenePos&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#screenPos()&quot;&gt;&lt;tt&gt;screenPos&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final com.trolltech.qt.core.QPointF scenePos()" doc="/**
&lt;p&gt;Returns the position of the cursor in item coordinates when the wheel event occurred.&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#setScenePos(com.trolltech.qt.core.QPointF)&quot;&gt;&lt;tt&gt;setScenePos&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#pos()&quot;&gt;&lt;tt&gt;pos&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#screenPos()&quot;&gt;&lt;tt&gt;screenPos&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final com.trolltech.qt.core.QPoint screenPos()" doc="/**
&lt;p&gt;Returns the position of the cursor in screen coordinates when the wheel event occurred.&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#setScreenPos(com.trolltech.qt.core.QPoint)&quot;&gt;&lt;tt&gt;setScreenPos&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#pos()&quot;&gt;&lt;tt&gt;pos&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#scenePos()&quot;&gt;&lt;tt&gt;scenePos&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setButtons(com.trolltech.qt.core.Qt.MouseButtons buttons)" doc="/**
&lt;p&gt;&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#buttons()&quot;&gt;&lt;tt&gt;buttons&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setDelta(int delta)" doc="/**
&lt;p&gt;&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#delta()&quot;&gt;&lt;tt&gt;delta&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setModifiers(com.trolltech.qt.core.Qt.KeyboardModifiers modifiers)" doc="/**
&lt;p&gt;&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#modifiers()&quot;&gt;&lt;tt&gt;modifiers&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setOrientation(com.trolltech.qt.core.Qt.Orientation orientation)" doc="/**
&lt;p&gt;&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#orientation()&quot;&gt;&lt;tt&gt;orientation&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setPos(com.trolltech.qt.core.QPointF pos)" doc="/**
&lt;p&gt;&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#pos()&quot;&gt;&lt;tt&gt;pos&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setScenePos(com.trolltech.qt.core.QPointF pos)" doc="/**
&lt;p&gt;&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#scenePos()&quot;&gt;&lt;tt&gt;scenePos&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setScreenPos(com.trolltech.qt.core.QPoint pos)" doc="/**
&lt;p&gt;&lt;/p&gt;

@see &lt;a href=&quot;QGraphicsSceneWheelEvent.html#screenPos()&quot;&gt;&lt;tt&gt;screenPos&lt;/tt&gt;&lt;/a&gt; */"/>
</class>
