<class name="QMdiSubWindow" doc="/**
&lt;p&gt;The &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; class provides a subwindow class for &lt;a href=&quot;QMdiArea.html&quot;&gt;&lt;tt&gt;QMdiArea&lt;/tt&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; represents a top-level window in a &lt;a href=&quot;QMdiArea.html&quot;&gt;&lt;tt&gt;QMdiArea&lt;/tt&gt;&lt;/a&gt;, and consists of a title bar with window decorations, an internal widget, and (depending on the current style) a window frame and a size grip. &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; has its own layout, which consists of the title bar and a center area for the internal widget.&lt;/p&gt;
&lt;p align=&quot;center&quot;&gt;&lt;img src=&quot;%2E%2E/images/qmdisubwindowlayout.png&quot; /&gt;&lt;/p&gt;&lt;p&gt;The most common way to construct a &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; is to call QMdiArea::addSubWindow() with the internal widget as the argument. You can also create a subwindow yourself, and set an internal widget by calling &lt;a href=&quot;QMdiSubWindow.html#setWidget(com.trolltech.qt.gui.QWidget)&quot;&gt;&lt;tt&gt;setWidget&lt;/tt&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;You use the same API when programming with subwindows as with regular top-level windows (e.g&amp;#x2e;, you can call functions such as &lt;a href=&quot;QWidget.html#show()&quot;&gt;&lt;tt&gt;show&lt;/tt&gt;&lt;/a&gt;, &lt;a href=&quot;QWidget.html#hide()&quot;&gt;&lt;tt&gt;hide&lt;/tt&gt;&lt;/a&gt;, &lt;a href=&quot;QWidget.html#showMaximized()&quot;&gt;&lt;tt&gt;showMaximized&lt;/tt&gt;&lt;/a&gt;, and &lt;a href=&quot;QWidget.html#setWindowTitle(java.lang.String)&quot;&gt;&lt;tt&gt;setWindowTitle&lt;/tt&gt;&lt;/a&gt;).&lt;/p&gt;
&lt;a name=&quot;subwindow-handling&quot;&gt;&lt;/a&gt;
&lt;h3&gt;Subwindow Handling&lt;/h3&gt;
&lt;p&gt;&lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; also supports behavior specific to subwindows in an MDI area.&lt;/p&gt;
&lt;p&gt;By default, each &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; is visible inside the MDI area viewport when moved around, but it is also possible to specify transparent window movement and resizing behavior, where only the outline of a subwindow is updated during these operations. The &lt;a href=&quot;QMdiSubWindow.html#setOption(com.trolltech.qt.gui.QMdiSubWindow.SubWindowOption, boolean)&quot;&gt;&lt;tt&gt;setOption&lt;/tt&gt;&lt;/a&gt; function is used to enable this behavior.&lt;/p&gt;
&lt;p&gt;The &lt;a href=&quot;QMdiSubWindow.html#isShaded()&quot;&gt;&lt;tt&gt;isShaded&lt;/tt&gt;&lt;/a&gt; function detects whether the subwindow is currently shaded (i.e&amp;#x2e;, the window is collapsed so that only the title bar is visible). To enter shaded mode, call &lt;a href=&quot;QMdiSubWindow.html#showShaded()&quot;&gt;&lt;tt&gt;showShaded&lt;/tt&gt;&lt;/a&gt;. &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; emits the &lt;a href=&quot;QMdiSubWindow.html#windowStateChanged(com.trolltech.qt.core.Qt.WindowStates, com.trolltech.qt.core.Qt.WindowStates)&quot;&gt;&lt;tt&gt;windowStateChanged&lt;/tt&gt;&lt;/a&gt; signal whenever the window state has changed (e.g&amp;#x2e;, when the window becomes minimized, or is restored). It also emits &lt;a href=&quot;QMdiSubWindow.html#aboutToActivate()&quot;&gt;&lt;tt&gt;aboutToActivate&lt;/tt&gt;&lt;/a&gt; before it is activated.&lt;/p&gt;
&lt;p&gt;In keyboard-interactive mode, the windows are moved and resized with the keyboard. You can enter this mode through the system menu of the window. The &lt;a href=&quot;QMdiSubWindow.html#keyboardSingleStep()&quot;&gt;&lt;tt&gt;keyboardSingleStep&lt;/tt&gt;&lt;/a&gt; and &lt;a href=&quot;QMdiSubWindow.html#keyboardPageStep()&quot;&gt;&lt;tt&gt;keyboardPageStep&lt;/tt&gt;&lt;/a&gt; properties control the distance the widget is moved or resized for each keypress event. When shift is pressed down page step is used; otherwise single step is used.&lt;/p&gt;

@see &lt;a href=&quot;QMdiArea.html&quot;&gt;&lt;tt&gt;QMdiArea&lt;/tt&gt;&lt;/a&gt; */">
    <signal name="protected final void aboutToActivate()" doc="/**
&lt;p&gt;&lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; emits this signal immediately before it is activated. After the subwindow has been activated, the &lt;a href=&quot;QMdiArea.html&quot;&gt;&lt;tt&gt;QMdiArea&lt;/tt&gt;&lt;/a&gt; that manages the subwindow will also emit the subWindowActivated() signal.&lt;/p&gt;
&lt;dl&gt;
&lt;dt&gt;&lt;b&gt;Compatible Slot Signature:&lt;/b&gt;&lt;/dt&gt;
&lt;dd&gt;&lt;tt&gt;void mySlot()&lt;/tt&gt;&lt;/dd&gt;
&lt;/dl&gt;
&lt;dl&gt;
&lt;dt&gt;&lt;b&gt;See Also:&lt;/b&gt;&lt;/dt&gt;
&lt;dd&gt;&lt;tt&gt;QMdiArea::subWindowActivated&lt;/tt&gt;&lt;/dd&gt;
&lt;/dl&gt;
 */"/>
    <signal name="protected final void customContextMenuRequested(com.trolltech.qt.core.QPoint pos)" doc="/**
&lt;p&gt;This signal is emitted when the widget's &lt;a href=&quot;QWidget.html#contextMenuPolicy()&quot;&gt;&lt;tt&gt;contextMenuPolicy&lt;/tt&gt;&lt;/a&gt; is Qt::CustomContextMenu, and the user has requested a context menu on the widget. The position &lt;tt&gt;pos&lt;/tt&gt; is the position of the context menu event that the widget receives. Normally this is in widget coordinates. The exception to this rule is &lt;a href=&quot;QAbstractScrollArea.html&quot;&gt;&lt;tt&gt;QAbstractScrollArea&lt;/tt&gt;&lt;/a&gt; and its subclasses that map the context menu event to coordinates of the viewport()&lt;/tt&gt; .&lt;/p&gt;
&lt;dl&gt;
&lt;dt&gt;&lt;b&gt;Compatible Slot Signatures:&lt;/b&gt;&lt;/dt&gt;
&lt;dd&gt;&lt;tt&gt;void mySlot(com.trolltech.qt.core.QPoint pos)&lt;/tt&gt;&lt;/dd&gt;
&lt;dd&gt;&lt;tt&gt;void mySlot()&lt;/tt&gt;&lt;/dd&gt;
&lt;/dl&gt;
&lt;dl&gt;
&lt;dt&gt;&lt;b&gt;See Also:&lt;/b&gt;&lt;/dt&gt;
&lt;dd&gt;&lt;a href=&quot;QWidget.html#mapToGlobal(com.trolltech.qt.core.QPoint)&quot;&gt;&lt;tt&gt;mapToGlobal&lt;/tt&gt;&lt;/a&gt;, &lt;a href=&quot;QMenu.html&quot;&gt;&lt;tt&gt;QMenu&lt;/tt&gt;&lt;/a&gt;, &lt;a href=&quot;QWidget.html#contextMenuPolicy()&quot;&gt;&lt;tt&gt;contextMenuPolicy&lt;/tt&gt;&lt;/a&gt;&lt;/dd&gt;
&lt;/dl&gt;
 */"/>
    <signal name="protected final void windowStateChanged(com.trolltech.qt.core.Qt.WindowStates oldState, com.trolltech.qt.core.Qt.WindowStates newState)" doc="/**
&lt;p&gt;&lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; emits this signal after the window state changes. &lt;tt&gt;oldState&lt;/tt&gt; is the window state before it changed, and &lt;tt&gt;newState&lt;/tt&gt; is the new, current state.&lt;/p&gt;
&lt;dl&gt;
&lt;dt&gt;&lt;b&gt;Compatible Slot Signatures:&lt;/b&gt;&lt;/dt&gt;
&lt;dd&gt;&lt;tt&gt;void mySlot(com.trolltech.qt.core.Qt.WindowStates oldState, com.trolltech.qt.core.Qt.WindowStates newState)&lt;/tt&gt;&lt;/dd&gt;
&lt;dd&gt;&lt;tt&gt;void mySlot(com.trolltech.qt.core.Qt.WindowStates oldState)&lt;/tt&gt;&lt;/dd&gt;
&lt;dd&gt;&lt;tt&gt;void mySlot()&lt;/tt&gt;&lt;/dd&gt;
&lt;/dl&gt;
 */"/>
    <method name="public QMdiSubWindow(com.trolltech.qt.gui.QWidget parent, com.trolltech.qt.core.Qt.WindowFlags flags)" doc="/**
&lt;p&gt;Constructs a new &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; widget. The &lt;tt&gt;parent&lt;/tt&gt; and &lt;tt&gt;flags&lt;/tt&gt; arguments are passed to &lt;a href=&quot;QWidget.html#QWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QWidget&lt;/tt&gt;&lt;/a&gt;'s constructor.&lt;/p&gt;
&lt;p&gt;Instead of using addSubWindow(), it is also simply possible to use &lt;a href=&quot;QWidget.html#setParent(com.trolltech.qt.gui.QWidget)&quot;&gt;&lt;tt&gt;setParent&lt;/tt&gt;&lt;/a&gt; when you add the subwindow to a &lt;a href=&quot;QMdiArea.html&quot;&gt;&lt;tt&gt;QMdiArea&lt;/tt&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Note that only &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt;s can be set as children of &lt;a href=&quot;QMdiArea.html&quot;&gt;&lt;tt&gt;QMdiArea&lt;/tt&gt;&lt;/a&gt;; you cannot, for instance, write:&lt;/p&gt;
&lt;pre&gt;&lt;font color=&quot;#404040&quot;&gt;    QMdiArea mdiArea;
    QTextEdit editor(&amp;amp;mdiArea); // invalid child widget&lt;/font&gt;&lt;/pre&gt;

@see &lt;tt&gt;QMdiArea::addSubWindow&lt;/tt&gt; */"/>
    <method name="public QMdiSubWindow(com.trolltech.qt.gui.QWidget parent)" doc="/**
&lt;p&gt;Equivalent to &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt;(&lt;tt&gt;parent&lt;/tt&gt;, 0). */"/>
    <method name="public QMdiSubWindow()" doc="/**
&lt;p&gt;Equivalent to &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt;(0, 0). */"/>
    <method name="public final boolean isShaded()" doc="/**
&lt;p&gt;Returns true if this window is shaded; otherwise returns false.&lt;/p&gt;
&lt;p&gt;A window is shaded if it is collapsed so that only the title bar is visible.&lt;/p&gt;
 */"/>
    <method name="public final int keyboardPageStep()" doc="/**
&lt;p&gt;Returns sets how far a widget should move or resize when using the keyboard page keys..&lt;/p&gt;
&lt;p&gt;When in keyboard-interactive mode, you can use the arrow and page keys to either move or resize the window. This property controls the page keys. The common way to enter keyboard interactive mode is to enter the subwindow menu, and select either &amp;quot;resize&amp;quot; or &amp;quot;move&amp;quot;.&lt;/p&gt;
&lt;p&gt;The default keyboard page step value is 20 pixels.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#setKeyboardPageStep(int)&quot;&gt;&lt;tt&gt;setKeyboardPageStep&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#keyboardSingleStep()&quot;&gt;&lt;tt&gt;keyboardSingleStep&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final int keyboardSingleStep()" doc="/**
&lt;p&gt;Returns sets how far a widget should move or resize when using the keyboard arrow keys..&lt;/p&gt;
&lt;p&gt;When in keyboard-interactive mode, you can use the arrow and page keys to either move or resize the window. This property controls the arrow keys. The common way to enter keyboard interactive mode is to enter the subwindow menu, and select either &amp;quot;resize&amp;quot; or &amp;quot;move&amp;quot;.&lt;/p&gt;
&lt;p&gt;The default keyboard single step value is 5 pixels.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#setKeyboardSingleStep(int)&quot;&gt;&lt;tt&gt;setKeyboardSingleStep&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#keyboardPageStep()&quot;&gt;&lt;tt&gt;keyboardPageStep&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final com.trolltech.qt.gui.QWidget maximizedButtonsWidget()" doc="/**
&lt;p&gt;&lt;/p&gt;
 */"/>
    <method name="public final com.trolltech.qt.gui.QWidget maximizedSystemMenuIconWidget()" doc="/**
&lt;p&gt;&lt;/p&gt;
 */"/>
    <method name="public final void setKeyboardPageStep(int step)" doc="/**
&lt;p&gt;Sets sets how far a widget should move or resize when using the keyboard page keys. to &lt;tt&gt;step&lt;/tt&gt;.&lt;/p&gt;
&lt;p&gt;When in keyboard-interactive mode, you can use the arrow and page keys to either move or resize the window. This property controls the page keys. The common way to enter keyboard interactive mode is to enter the subwindow menu, and select either &amp;quot;resize&amp;quot; or &amp;quot;move&amp;quot;.&lt;/p&gt;
&lt;p&gt;The default keyboard page step value is 20 pixels.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#keyboardPageStep()&quot;&gt;&lt;tt&gt;keyboardPageStep&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#keyboardSingleStep()&quot;&gt;&lt;tt&gt;keyboardSingleStep&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setKeyboardSingleStep(int step)" doc="/**
&lt;p&gt;Sets sets how far a widget should move or resize when using the keyboard arrow keys. to &lt;tt&gt;step&lt;/tt&gt;.&lt;/p&gt;
&lt;p&gt;When in keyboard-interactive mode, you can use the arrow and page keys to either move or resize the window. This property controls the arrow keys. The common way to enter keyboard interactive mode is to enter the subwindow menu, and select either &amp;quot;resize&amp;quot; or &amp;quot;move&amp;quot;.&lt;/p&gt;
&lt;p&gt;The default keyboard single step value is 5 pixels.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#keyboardSingleStep()&quot;&gt;&lt;tt&gt;keyboardSingleStep&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#keyboardPageStep()&quot;&gt;&lt;tt&gt;keyboardPageStep&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setOption(com.trolltech.qt.gui.QMdiSubWindow.SubWindowOption option, boolean on)" doc="/**
&lt;p&gt;If &lt;tt&gt;on&lt;/tt&gt; is true, &lt;tt&gt;option&lt;/tt&gt; is enabled on the subwindow; otherwise it is disabled. See &lt;a href=&quot;QMdiSubWindow.html#SubWindowOption-enum&quot;&gt;&lt;tt&gt;SubWindowOption&lt;/tt&gt;&lt;/a&gt; for the effect of each option.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#SubWindowOption-enum&quot;&gt;&lt;tt&gt;SubWindowOption&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#testOption(com.trolltech.qt.gui.QMdiSubWindow.SubWindowOption)&quot;&gt;&lt;tt&gt;testOption&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setOption(com.trolltech.qt.gui.QMdiSubWindow.SubWindowOption option)" doc="/**
&lt;p&gt;Equivalent to &lt;a href=&quot;QMdiSubWindow.html#setOption(com.trolltech.qt.gui.QMdiSubWindow.SubWindowOption, boolean)&quot;&gt;&lt;tt&gt;setOption&lt;/tt&gt;&lt;/a&gt;(&lt;tt&gt;option&lt;/tt&gt;, true). */"/>
    <method name="public final void setSystemMenu(com.trolltech.qt.gui.QMenu systemMenu)" doc="/**
&lt;p&gt;Sets &lt;tt&gt;systemMenu&lt;/tt&gt; as the current system menu for this subwindow.&lt;/p&gt;
&lt;p&gt;By default, each &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; has a standard system menu.&lt;/p&gt;
&lt;p&gt;QActions for the system menu created by &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; will automatically be updated depending on the current window state; e.g&amp;#x2e;, the minimize action will be disabled after the window is minimized.&lt;/p&gt;
&lt;p&gt;QActions added by the user are not updated by &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; takes ownership of &lt;tt&gt;systemMenu&lt;/tt&gt;; you do not have to delete it. Any existing menus will be deleted.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#systemMenu()&quot;&gt;&lt;tt&gt;systemMenu&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#showSystemMenu()&quot;&gt;&lt;tt&gt;showSystemMenu&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void setWidget(com.trolltech.qt.gui.QWidget widget)" doc="/**
&lt;p&gt;Sets &lt;tt&gt;widget&lt;/tt&gt; as the internal widget of this subwindow. The internal widget is displayed in the center of the subwindow beneath the title bar.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; takes temporary ownership of &lt;tt&gt;widget&lt;/tt&gt;; you do not have to delete it. Any existing internal widget will be removed and reparented to the root window.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#widget()&quot;&gt;&lt;tt&gt;widget&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void showShaded()" doc="/**
&lt;p&gt;Calling this function makes the subwindow enter the shaded mode. When the subwindow is shaded, only the title bar is visible.&lt;/p&gt;
&lt;p&gt;Although shading is not supported by all styles, this function will still show the subwindow as shaded, regardless of whether support for shading is available. However, when used with styles without shading support, the user will be unable to return from shaded mode through the user interface (e.g&amp;#x2e;, through a shade button in the title bar).&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#isShaded()&quot;&gt;&lt;tt&gt;isShaded&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final void showSystemMenu()" doc="/**
&lt;p&gt;Shows the system menu below the system menu icon in the title bar.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#setSystemMenu(com.trolltech.qt.gui.QMenu)&quot;&gt;&lt;tt&gt;setSystemMenu&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#systemMenu()&quot;&gt;&lt;tt&gt;systemMenu&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final com.trolltech.qt.gui.QMenu systemMenu()" doc="/**
&lt;p&gt;Returns a pointer to the current system menu, or zero if no system menu is set. &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt; provides a default system menu, but you can also set the menu with &lt;a href=&quot;QMdiSubWindow.html#setSystemMenu(com.trolltech.qt.gui.QMenu)&quot;&gt;&lt;tt&gt;setSystemMenu&lt;/tt&gt;&lt;/a&gt;.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#setSystemMenu(com.trolltech.qt.gui.QMenu)&quot;&gt;&lt;tt&gt;setSystemMenu&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#showSystemMenu()&quot;&gt;&lt;tt&gt;showSystemMenu&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final boolean testOption(com.trolltech.qt.gui.QMdiSubWindow.SubWindowOption arg__1)" doc="/**
&lt;p&gt;Returns true if &lt;tt&gt;arg__1&lt;/tt&gt; is enabled; otherwise returns false.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#SubWindowOption-enum&quot;&gt;&lt;tt&gt;SubWindowOption&lt;/tt&gt;&lt;/a&gt;
@see &lt;a href=&quot;QMdiSubWindow.html#setOption(com.trolltech.qt.gui.QMdiSubWindow.SubWindowOption, boolean)&quot;&gt;&lt;tt&gt;setOption&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="public final com.trolltech.qt.gui.QWidget widget()" doc="/**
&lt;p&gt;Returns the current internal widget.&lt;/p&gt;

@see &lt;a href=&quot;QMdiSubWindow.html#setWidget(com.trolltech.qt.gui.QWidget)&quot;&gt;&lt;tt&gt;setWidget&lt;/tt&gt;&lt;/a&gt; */"/>
    <method name="protected void changeEvent(com.trolltech.qt.core.QEvent changeEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void childEvent(com.trolltech.qt.core.QChildEvent childEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void closeEvent(com.trolltech.qt.gui.QCloseEvent closeEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void contextMenuEvent(com.trolltech.qt.gui.QContextMenuEvent contextMenuEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="public boolean event(com.trolltech.qt.core.QEvent event)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="public boolean eventFilter(com.trolltech.qt.core.QObject object, com.trolltech.qt.core.QEvent event)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void focusInEvent(com.trolltech.qt.gui.QFocusEvent focusInEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void focusOutEvent(com.trolltech.qt.gui.QFocusEvent focusOutEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void hideEvent(com.trolltech.qt.gui.QHideEvent hideEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void keyPressEvent(com.trolltech.qt.gui.QKeyEvent keyEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void leaveEvent(com.trolltech.qt.core.QEvent leaveEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="public com.trolltech.qt.core.QSize minimumSizeHint()" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent mouseEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent mouseEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void mousePressEvent(com.trolltech.qt.gui.QMouseEvent mouseEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent mouseEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void moveEvent(com.trolltech.qt.gui.QMoveEvent moveEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void paintEvent(com.trolltech.qt.gui.QPaintEvent paintEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void resizeEvent(com.trolltech.qt.gui.QResizeEvent resizeEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void showEvent(com.trolltech.qt.gui.QShowEvent showEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="public com.trolltech.qt.core.QSize sizeHint()" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <method name="protected void timerEvent(com.trolltech.qt.core.QTimerEvent timerEvent)" doc="/**
&lt;p&gt;This function is reimplemented for internal reasons.&lt;/p&gt;
 */"/>
    <enum name="SubWindowOption" doc="/**
&lt;p&gt;This enum describes options that customize the behavior of &lt;a href=&quot;QMdiSubWindow.html#QMdiSubWindow(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)&quot;&gt;&lt;tt&gt;QMdiSubWindow&lt;/tt&gt;&lt;/a&gt;.&lt;/p&gt;
 */">
        <enum-value name="AllowOutsideAreaHorizontally" doc="/**
Internal. */"/>
        <enum-value name="AllowOutsideAreaVertically" doc="/**
Internal. */"/>
        <enum-value name="RubberBandResize" doc="/**
&lt;p&gt;If you enable this option, a rubber band control is used to represent the subwindow's outline, and the user resizes this instead of the subwindow itself. As a result, the subwindow maintains its original position and size until the resize operation has been completed, at which time it will receive a single &lt;a href=&quot;QResizeEvent.html&quot;&gt;&lt;tt&gt;QResizeEvent&lt;/tt&gt;&lt;/a&gt;. By default, this option is disabled.&lt;/p&gt;
 */"/>
        <enum-value name="RubberBandMove" doc="/**
&lt;p&gt;If you enable this option, a rubber band control is used to represent the subwindow's outline, and the user moves this instead of the subwindow itself. As a result, the subwindow remains in its original position until the move operation has completed, at which time a &lt;a href=&quot;QMoveEvent.html&quot;&gt;&lt;tt&gt;QMoveEvent&lt;/tt&gt;&lt;/a&gt; is sent to the window. By default, this option is disabled.&lt;/p&gt;
 */"/>
</enum>
</class>
