![]() |
Home · All Classes · Main Classes · Grouped Classes · Modules · Functions | ![]() |
/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the example classes of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://www.trolltech.com/products/qt/opensource.html ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://www.trolltech.com/products/qt/licensing.html or contact the ** sales department at sales@trolltech.com. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QWINDOWSURFACE_AHIGL_P_H #define QWINDOWSURFACE_AHIGL_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QAhiGLWindowSurface class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include <QtOpenGL/private/qglwindowsurface_qws_p.h> #include <GLES/gl.h> #include <GLES/egl.h> class QAhiGLWindowSurfacePrivate; class QAhiGLWindowSurface : public QWSGLWindowSurface { public: QAhiGLWindowSurface(QWidget *widget, EGLDisplay eglDisplay, EGLSurface eglSurface, EGLContext eglContext); QAhiGLWindowSurface(EGLDisplay eglDisplay, EGLSurface eglSurface, EGLContext eglContext); ~QAhiGLWindowSurface(); QString key() const { return QLatin1String("ahigl"); } void setGeometry(const QRect &rect); QPaintDevice *paintDevice(); void beginPaint(const QRegion ®ion); bool isValid() const; QByteArray permanentState() const; void setPermanentState(const QByteArray &); QImage image() const { return QImage(); } GLuint textureId() const; private: QAhiGLWindowSurfacePrivate *d_ptr; }; #endif // QWINDOWSURFACE_AHIGL_P_H
Copyright © 2007 Trolltech | Trademarks | Qt 4.3.0 |