[![Build Status](https://travis-ci.org/frithnanth/raku-Math-Libgsl-Matrix.svg?branch=master)](https://travis-ci.org/frithnanth/raku-Math-Libgsl-Matrix) NAME ==== Math::Libgsl::Matrix Math::Libgsl::Vector - An interface to libgsl, the Gnu Scientific Library - Vector and matrix algebra. SYNOPSIS ======== ```perl6 use Math::Libgsl::Raw::Matrix :ALL; use Math::Libgsl::Vector; use Math::Libgsl::Matrix; ``` DESCRIPTION =========== Math::Libgsl::Matrix provides an interface to the vector and matrix algebra functions of libgsl - the GNU Scientific Library. This package provides both the low-level interface to the C library (Raw) and a more comfortable interface layer for the Raku programmer. This module comes with two classes, Vector and Matrix, available in 12 data types, so it offers 24 classes: * Math::Libgsl::Vector - default, corresponding to a Math::Libgsl::Vector::Num * Math::Libgsl::Vector::Num32 * Math::Libgsl::Vector::Int32 * Math::Libgsl::Vector::UInt32 * Math::Libgsl::Vector::Int64 * Math::Libgsl::Vector::UInt64 * Math::Libgsl::Vector::Int16 * Math::Libgsl::Vector::UInt16 * Math::Libgsl::Vector::Int8 * Math::Libgsl::Vector::UInt8 * Math::Libgsl::Vector::Complex32 * Math::Libgsl::Vector::Complex64 * Math::Libgsl::Matrix - default, corresponding to a Math::Libgsl::Matrix::Num * Math::Libgsl::Matrix::Num32 * Math::Libgsl::Matrix::Int32 * Math::Libgsl::Matrix::UInt32 * Math::Libgsl::Matrix::Int64 * Math::Libgsl::Matrix::UInt64 * Math::Libgsl::Matrix::Int16 * Math::Libgsl::Matrix::UInt16 * Math::Libgsl::Matrix::Int8 * Math::Libgsl::Matrix::UInt8 * Math::Libgsl::Matrix::Complex32 * Math::Libgsl::Matrix::Complex64 All the following methods are available for the classes correspondig to each datatype, except where noted. Vector ------ ### new(Int $size!) { self.bless(:$size) } ### new(Int :$size!) { self.bless(:$size) } The constructor accepts one parameter: the vector's size; it can be passed as a Pair or as a single value. ### get(Int:D $index! where * < $!vector.size --> Num) This method returns the value of a vector's element. It is possible to address a vector element as a Raku array element: say $vector[1]; or even: say $vector[^10]; ### set(Int:D $index! where * < $!vector.size, Num(Cool) This method sets the value of a vector's element. This method can be chained. It is possible to address a vector element as a Raku array element: $vector[1] = 3; Note that it's not possible to set a range of elements (yet). When used as a Raku array, this method can't be chained. ### setall(Num(Cool)) Sets all the elements of the vector to the same value. This method can be chained. ### zero() Sets all the elements of the vector to zero. This method can be chained. ### basis(Int:D $index! where * < $!vector.size) Sets all the elements of the vector to zero except for the element at $index, which is set to one. This method can be chained. ### write(Str $filename!) Writes the vector to a file in binary form. This method can be chained. ### read(Str $filename!) Reads the vector from a file in binary form. This method can be chained. ### printf(Str $filename!, Str $format!) Writes the vector to a file using the specified format. This method can be chained. ### scanf(Str $filename!) Reads the vector from a file containing formatted data. This method can be chained. ### subvector(size_t $offset where * < $!vector.size, size_t $n) Creates a view on a subset of the vector, starting from $offset and of length $n. This method returns a new Vector object. Any operation done on this view affects the original vector as well. ### subvector-stride(size_t $offset where * < $!vector.size, size_t $stride, size_t $n) Creates a view on a subset of the vector, starting from $offset and of length $n, with stride $stride. This method returns a new Vector object. Any operation done on this view affects the original vector as well. ### vec-view-array(@array) This is not a method, but a sub. It creates a Vector object from the Raku array. ### vec-view-array-stride(@array, size_t $stride) This is not a method, but a sub. It creates a Vector object from the Raku array, with stride $stride. ### copy(Math::Libgsl::Vector $src where $!vector.size == .vector.size) This method copies the vector $src into the current object. This method can be chained. ### swap(Math::Libgsl::Vector $w where $!vector.size == .vector.size) This method exchanges the elements of the current vector with the ones of the vector $w. This method can be chained. ### swap-elems(Int $i where * < $!vector.size, Int $j where * < $!vector.size) This method exchanges the $i-th and $j-th elements in place. This method can be chained. ### reverse() This method reverses the order of the elements of the vector. This method can be chained. ### add(Math::Libgsl::Vector $b where $!vector.size == .vector.size) ### sub(Math::Libgsl::Vector $b where $!vector.size == .vector.size) ### mul(Math::Libgsl::Vector $b where $!vector.size == .vector.size) ### div(Math::Libgsl::Vector $b where $!vector.size == .vector.size) These methods perform operations on the elements of two vectors. The object on which the method is called is the one whose values are changed. All these methods can be chained. ### scale(Num(Cool) $x) This method multiplies the elements of the vector by a factor $x. This method can be chained. ### add-constant(Num(Cool) $x) This method add a constant to the elements of the vector. This method can be chained. ### max(--> Num) ### min(--> Num) These two methods return the min and max value in the vector. Not available in Math::Libgsl::Vector::Complex32 and Math::Libgsl::Vector::Complex64. ### minmax(--> List) This method returns a list of two values: the min and max value in the vector. Not available in Math::Libgsl::Vector::Complex32 and Math::Libgsl::Vector::Complex64. ### max-index(--> Int) ### min-index(--> Int) These two methods return the index of the min and max value in the vector. Not available in Math::Libgsl::Vector::Complex32 and Math::Libgsl::Vector::Complex64. ### minmax-index(--> List) This method returns a list of two values: the indices of the min and max value in the vector. Not available in Math::Libgsl::Vector::Complex32 and Math::Libgsl::Vector::Complex64. ### is-null(--> Bool) ### is-pos(--> Bool) ### is-neg(--> Bool) ### is-nonneg(--> Bool) These methods return True if all the elements of the vector are zero, strictly positive, strictly negative, or non-negative. ### is-equal(Math::Libgsl::Vector $b --> Bool) This method returns True if the two vectors are equal element-wise. Matrix ------ ### new(Int $size1!, Int $size2!) ### new(Int :$size1!, Int :$size2!) The constructor accepts two parameters: the matrix sizes; they can be passed as Pairs or as single values. ### get(Int:D $i! where * < $!matrix.size1, Int:D $j! where * < $!matrix.size2 --> Num) This method returns the value of a matrix element. It is possible to address a matrix element as a Raku shaped array element: say $matrix[1;2]; ### set(Int:D $i! where * < $!matrix.size1, Int:D $j! where * < $!matrix.size2, Num(Cool) This method sets the value of a matrix element. This method can be chained. It is possible to address a matrix element as a Raku shaped array element: $matrix[1;3] = 3; ### setall(Num(Cool)) Sets all the elements of the matrix to the same value. This method can be chained. ### zero() Sets all the elements of the matrix to zero. This method can be chained. ### identity() Sets all elements of the matrix to the corrisponding elements of the identity matrix. ### write(Str $filename!) Writes the matrix to a file in binary form. This method can be chained. ### read(Str $filename!) Reads the matrix from a file in binary form. This method can be chained. ### printf(Str $filename!, Str $format!) Writes the matrix to a file using the specified format. This method can be chained. ### scanf(Str $filename!) Reads the matrix from a file containing formatted data. This method can be chained. ### copy(Math::Libgsl::Matrix $src where $!matrix.size1 == .matrix.size1 && $!matrix.size2 == .matrix.size2) This method copies the $src matrix into the current one. This method can be chained. ### swap(Math::Libgsl::Matrix $src where $!matrix.size1 == .matrix.size1 && $!matrix.size2 == .matrix.size2) This method swaps elements of the $src matrix and the current one. This method can be chained. ### get-row(Int:D $i where * < $!matrix.size1) This method returns an array from row number $i. ### get-col(Int:D $j where * < $!matrix.size2) This method returns an array from column number $j. ### set-row(Int:D $i where * ≤ $!matrix.size1, @row where *.elems == $!matrix.size2) ### set-row(Int:D $i where * ≤ $!matrix.size1, Math::Libgsl::Vector $v where .vector.size == $!matrix.size2) These methods set row number $i of the matrix from a Raku array or a Vector object. This method can be chained. ### set-col(Int:D $j where * ≤ $!matrix.size2, @col where *.elems == $!matrix.size1) ### set-col(Int:D $j where * ≤ $!matrix.size2, Math::Libgsl::Vector $v where .vector.size == $!matrix.size1) These methods set column number $j of the matrix from a Raku array or a Vector object. This method can be chained. ### swap-rows(Int:D $i where * ≤ $!matrix.size1, Int:D $j where * ≤ $!matrix.size1) This method swaps rows $i and $j. This method can be chained. ### swap-cols(Int:D $i where * ≤ $!matrix.size2, Int:D $j where * ≤ $!matrix.size2) This method swaps columns $i and $j. This method can be chained. ### swap-rowcol(Int:D $i where * ≤ $!matrix.size1, Int:D $j where * ≤ $!matrix.size1) This method exchanges row number $i with column number $j of a square matrix. This method can be chained. ### copy-transpose(Math::Libgsl::Matrix $src where $!matrix.size1 == .matrix.size2 && $!matrix.size2 == .matrix.size1) This method copies a matrix into the current one, while transposing the elements. This method can be chained. ### transpose() This method transposes the current matrix. This method can be chained. ### add(Math::Libgsl::Matrix $b where $!matrix.size1 == .matrix.size1 && $!matrix.size2 == .matrix.size2) This method adds a matrix to the current one element-wise. This method can be chained. ### sub(Math::Libgsl::Matrix $b where $!matrix.size1 == .matrix.size1 && $!matrix.size2 == .matrix.size2) This method subtracts a matrix from the current one element-wise. This method can be chained. ### mul(Math::Libgsl::Matrix $b where $!matrix.size1 == .matrix.size1 && $!matrix.size2 == .matrix.size2) This method multiplies a matrix to the current one element-wise. This method can be chained. ### div(Math::Libgsl::Matrix $b where $!matrix.size1 == .matrix.size1 && $!matrix.size2 == .matrix.size2) This method divides the current matrix by another one element-wise. This method can be chained. ### scale(Num(Cool) $x) This method multiplies the elements of the current matrix by a constant value. This method can be chained. ### add-constant(Num(Cool) $x) This method adds a constant to the elements of the current matrix. This method can be chained. ### max(--> Num) ### min(--> Num) These two methods return the min and max value in the matrix. Not available in Math::Libgsl::Matrix::Complex32 and Math::Libgsl::Matrix::Complex64. ### minmax(--> List) This method returns a list of two values: the min and max value in the matrix. Not available in Math::Libgsl::Matrix::Complex32 and Math::Libgsl::Matrix::Complex64. ### max-index(--> Int) ### min-index(--> Int) These two methods return the index of the min and max value in the matrix. Not available in Math::Libgsl::Matrix::Complex32 and Math::Libgsl::Matrix::Complex64. ### minmax-index(--> List) This method returns a list of two values: the indices of the min and max value in the matrix. Not available in Math::Libgsl::Matrix::Complex32 and Math::Libgsl::Matrix::Complex64. ### is-null(--> Bool) ### is-pos(--> Bool) ### is-neg(--> Bool) ### is-nonneg(--> Bool) These methods return True if all the elements of the matrix are zero, strictly positive, strictly negative, or non-negative. ### is-equal(Math::Libgsl::Matrix $b --> Bool) This method returns True if the matrices are equal element-wise. C Library Documentation ======================= For more details on libgsl see [https://www.gnu.org/software/gsl/](https://www.gnu.org/software/gsl/). The excellent C Library manual is available here [https://www.gnu.org/software/gsl/doc/html/index.html](https://www.gnu.org/software/gsl/doc/html/index.html), or here [https://www.gnu.org/software/gsl/doc/latex/gsl-ref.pdf](https://www.gnu.org/software/gsl/doc/latex/gsl-ref.pdf) in PDF format. Prerequisites ============= This module requires the libgsl library to be installed. Please follow the instructions below based on your platform: Debian Linux ------------ sudo apt install libgsl23 libgsl-dev libgslcblas0 That command will install libgslcblas0 as well, since it's used by the GSL. Ubuntu 18.04 ------------ libgsl23 and libgslcblas0 have a missing symbol on Ubuntu 18.04. I solved the issue installing the Debian Buster version of those three libraries: * [http://http.us.debian.org/debian/pool/main/g/gsl/libgslcblas0_2.5+dfsg-6_amd64.deb](http://http.us.debian.org/debian/pool/main/g/gsl/libgslcblas0_2.5+dfsg-6_amd64.deb) * [http://http.us.debian.org/debian/pool/main/g/gsl/libgsl23_2.5+dfsg-6_amd64.deb](http://http.us.debian.org/debian/pool/main/g/gsl/libgsl23_2.5+dfsg-6_amd64.deb) * [http://http.us.debian.org/debian/pool/main/g/gsl/libgsl-dev_2.5+dfsg-6_amd64.deb](http://http.us.debian.org/debian/pool/main/g/gsl/libgsl-dev_2.5+dfsg-6_amd64.deb) Installation ============ To install it using zef (a module management tool): $ zef install Math::Libgsl::Matrix AUTHOR ====== Fernando Santagata COPYRIGHT AND LICENSE ===================== Copyright 2020 Fernando Santagata This library is free software; you can redistribute it and/or modify it under the Artistic License 2.0.