#include "qtscriptshell_QGLShaderProgram.h"

#include <QtScript/QScriptEngine>
#include <QVariant>
#include <qbytearray.h>
#include <qcolor.h>
#include <qcoreevent.h>
#include <qgenericmatrix.h>
#include <qgl.h>
#include <qglshaderprogram.h>
#include <qlist.h>
#include <qmatrix4x4.h>
#include <qobject.h>
#include <qpoint.h>
#include <qsize.h>
#include <qtransform.h>
#include <qvector2d.h>
#include <qvector3d.h>
#include <qvector4d.h>

#define QTSCRIPT_IS_GENERATED_FUNCTION(fun) ((fun.data().toUInt32() & 0xFFFF0000) == 0xBABE0000)

Q_DECLARE_METATYPE(QChildEvent*)
Q_DECLARE_METATYPE(QEvent*)
Q_DECLARE_METATYPE(QTimerEvent*)

QtScriptShell_QGLShaderProgram::QtScriptShell_QGLShaderProgram(QObject*  parent)
    : QGLShaderProgram(parent) {}

QtScriptShell_QGLShaderProgram::QtScriptShell_QGLShaderProgram(const QGLContext*  context, QObject*  parent)
    : QGLShaderProgram(context, parent) {}

QtScriptShell_QGLShaderProgram::~QtScriptShell_QGLShaderProgram() {}

void QtScriptShell_QGLShaderProgram::childEvent(QChildEvent*  arg__1)
{
    QScriptValue _q_function = __qtscript_self.property("childEvent");
    if (!_q_function.isFunction() || QTSCRIPT_IS_GENERATED_FUNCTION(_q_function)
        || (__qtscript_self.propertyFlags("childEvent") & QScriptValue::QObjectMember)) {
        QGLShaderProgram::childEvent(arg__1);
    } else {
        QScriptEngine *_q_engine = __qtscript_self.engine();
        _q_function.call(__qtscript_self,
            QScriptValueList()
            << qScriptValueFromValue(_q_engine, arg__1));
    }
}

void QtScriptShell_QGLShaderProgram::customEvent(QEvent*  arg__1)
{
    QScriptValue _q_function = __qtscript_self.property("customEvent");
    if (!_q_function.isFunction() || QTSCRIPT_IS_GENERATED_FUNCTION(_q_function)
        || (__qtscript_self.propertyFlags("customEvent") & QScriptValue::QObjectMember)) {
        QGLShaderProgram::customEvent(arg__1);
    } else {
        QScriptEngine *_q_engine = __qtscript_self.engine();
        _q_function.call(__qtscript_self,
            QScriptValueList()
            << qScriptValueFromValue(_q_engine, arg__1));
    }
}

bool  QtScriptShell_QGLShaderProgram::event(QEvent*  arg__1)
{
    QScriptValue _q_function = __qtscript_self.property("event");
    if (!_q_function.isFunction() || QTSCRIPT_IS_GENERATED_FUNCTION(_q_function)
        || (__qtscript_self.propertyFlags("event") & QScriptValue::QObjectMember)) {
        return QGLShaderProgram::event(arg__1);
    } else {
        QScriptEngine *_q_engine = __qtscript_self.engine();
        return qscriptvalue_cast<bool >(_q_function.call(__qtscript_self,
            QScriptValueList()
            << qScriptValueFromValue(_q_engine, arg__1)));
    }
}

bool  QtScriptShell_QGLShaderProgram::eventFilter(QObject*  arg__1, QEvent*  arg__2)
{
    QScriptValue _q_function = __qtscript_self.property("eventFilter");
    if (!_q_function.isFunction() || QTSCRIPT_IS_GENERATED_FUNCTION(_q_function)
        || (__qtscript_self.propertyFlags("eventFilter") & QScriptValue::QObjectMember)) {
        return QGLShaderProgram::eventFilter(arg__1, arg__2);
    } else {
        QScriptEngine *_q_engine = __qtscript_self.engine();
        return qscriptvalue_cast<bool >(_q_function.call(__qtscript_self,
            QScriptValueList()
            << qScriptValueFromValue(_q_engine, arg__1)
            << qScriptValueFromValue(_q_engine, arg__2)));
    }
}

bool  QtScriptShell_QGLShaderProgram::link()
{
    QScriptValue _q_function = __qtscript_self.property("link");
    if (!_q_function.isFunction() || QTSCRIPT_IS_GENERATED_FUNCTION(_q_function)
        || (__qtscript_self.propertyFlags("link") & QScriptValue::QObjectMember)) {
        return QGLShaderProgram::link();
    } else {
        return qscriptvalue_cast<bool >(_q_function.call(__qtscript_self));
    }
}

void QtScriptShell_QGLShaderProgram::timerEvent(QTimerEvent*  arg__1)
{
    QScriptValue _q_function = __qtscript_self.property("timerEvent");
    if (!_q_function.isFunction() || QTSCRIPT_IS_GENERATED_FUNCTION(_q_function)
        || (__qtscript_self.propertyFlags("timerEvent") & QScriptValue::QObjectMember)) {
        QGLShaderProgram::timerEvent(arg__1);
    } else {
        QScriptEngine *_q_engine = __qtscript_self.engine();
        _q_function.call(__qtscript_self,
            QScriptValueList()
            << qScriptValueFromValue(_q_engine, arg__1));
    }
}

