SDL  2.0
SDL_mouse_c.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../SDL_internal.h"
22 
23 #ifndef SDL_mouse_c_h_
24 #define SDL_mouse_c_h_
25 
26 #include "SDL_mouse.h"
27 
29 
30 struct SDL_Cursor
31 {
32  struct SDL_Cursor *next;
33  void *driverdata;
34 };
35 
36 typedef struct
37 {
38  int last_x, last_y;
42 
43 typedef struct
44 {
45  /* Create a cursor from a surface */
46  SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
47 
48  /* Create a system cursor */
49  SDL_Cursor *(*CreateSystemCursor) (SDL_SystemCursor id);
50 
51  /* Show the specified cursor, or hide if cursor is NULL */
52  int (*ShowCursor) (SDL_Cursor * cursor);
53 
54  /* This is called when a mouse motion event occurs */
55  void (*MoveCursor) (SDL_Cursor * cursor);
56 
57  /* Free a window manager cursor */
58  void (*FreeCursor) (SDL_Cursor * cursor);
59 
60  /* Warp the mouse to (x,y) within a window */
61  void (*WarpMouse) (SDL_Window * window, int x, int y);
62 
63  /* Warp the mouse to (x,y) in screen space */
64  int (*WarpMouseGlobal) (int x, int y);
65 
66  /* Set relative mode */
67  int (*SetRelativeMouseMode) (SDL_bool enabled);
68 
69  /* Set mouse capture */
70  int (*CaptureMouse) (SDL_Window * window);
71 
72  /* Get absolute mouse coordinates. (x) and (y) are never NULL and set to zero before call. */
73  Uint32 (*GetGlobalMouseState) (int *x, int *y);
74 
75  /* Data common to all mice */
78  int x;
79  int y;
80  int xdelta;
81  int ydelta;
82  int last_x, last_y; /* the last reported x and y coordinates */
96 
97  /* Data for double-click tracking */
100 
105 
106  /* Driver-dependent data. */
107  void *driverdata;
108 } SDL_Mouse;
109 
110 
111 /* Initialize the mouse subsystem */
112 extern int SDL_MouseInit(void);
113 
114 /* Get the mouse state structure */
115 SDL_Mouse *SDL_GetMouse(void);
116 
117 /* Set the default mouse cursor */
118 extern void SDL_SetDefaultCursor(SDL_Cursor * cursor);
119 
120 /* Set the mouse focus window */
121 extern void SDL_SetMouseFocus(SDL_Window * window);
122 
123 /* Send a mouse motion event */
124 extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
125 
126 /* Send a mouse button event */
128 
129 /* Send a mouse button event with a click count */
130 extern int SDL_SendMouseButtonClicks(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button, int clicks);
131 
132 /* Send a mouse wheel event */
133 extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, float x, float y, SDL_MouseWheelDirection direction);
134 
135 /* Shutdown the mouse subsystem */
136 extern void SDL_MouseQuit(void);
137 
138 #endif /* SDL_mouse_c_h_ */
139 
140 /* vi: set ts=4 sw=4 expandtab: */
int double_click_radius
Definition: SDL_mouse_c.h:94
int SDL_SendMouseMotion(SDL_Window *window, SDL_MouseID mouseID, int relative, int x, int y)
Definition: SDL_mouse.c:263
void SDL_MouseQuit(void)
Definition: SDL_mouse.c:592
GLuint id
int last_y
Definition: SDL_mouse_c.h:82
SDL_Texture * button
SDL_bool has_position
Definition: SDL_mouse_c.h:86
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1574
Uint32 buttonstate
Definition: SDL_mouse_c.h:85
SDL_bool relative_mode_warp
Definition: SDL_mouse_c.h:88
int SDL_SendMouseWheel(SDL_Window *window, SDL_MouseID mouseID, float x, float y, SDL_MouseWheelDirection direction)
Definition: SDL_mouse.c:538
SDL_Window * focus
Definition: SDL_mouse_c.h:77
struct xkb_state * state
float scale_accum_y
Definition: SDL_mouse_c.h:92
EGLSurface surface
Definition: eglext.h:248
SDL_MouseClickState * clickstate
Definition: SDL_mouse_c.h:99
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
int num_clickstates
Definition: SDL_mouse_c.h:98
int SDL_MouseInit(void)
Definition: SDL_mouse.c:106
int ydelta
Definition: SDL_mouse_c.h:81
int SDL_SendMouseButtonClicks(SDL_Window *window, SDL_MouseID mouseID, Uint8 state, Uint8 button, int clicks)
Definition: SDL_mouse.c:525
SDL_Cursor * cursors
Definition: SDL_mouse_c.h:101
SDL_MouseID mouseID
Definition: SDL_mouse_c.h:76
Uint32 SDL_MouseID
Definition: SDL_mouse_c.h:28
SDL_Mouse * SDL_GetMouse(void)
Definition: SDL_mouse.c:144
SDL_bool touch_mouse_events
Definition: SDL_mouse_c.h:95
uint8_t Uint8
Definition: SDL_stdinc.h:179
float accumulated_wheel_y
Definition: SDL_mouse_c.h:84
void SDL_SetDefaultCursor(SDL_Cursor *cursor)
Definition: SDL_mouse.c:133
SDL_bool cursor_shown
Definition: SDL_mouse_c.h:104
SDL_bool relative_mode
Definition: SDL_mouse_c.h:87
SDL_SystemCursor
Cursor types for SDL_CreateSystemCursor().
Definition: SDL_mouse.h:46
Uint32 double_click_time
Definition: SDL_mouse_c.h:93
float scale_accum_x
Definition: SDL_mouse_c.h:91
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1574
SDL_Cursor * cursor
Definition: testwm2.c:40
GLenum GLenum GLsizei const GLuint GLboolean enabled
float normal_speed_scale
Definition: SDL_mouse_c.h:89
SDL_bool
Definition: SDL_stdinc.h:161
struct SDL_Cursor * next
Definition: SDL_mouse_c.h:32
int xdelta
Definition: SDL_mouse_c.h:80
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
The type used to identify a window.
Definition: SDL_sysvideo.h:73
uint32_t Uint32
Definition: SDL_stdinc.h:203
int SDL_SendMouseButton(SDL_Window *window, SDL_MouseID mouseID, Uint8 state, Uint8 button)
Definition: SDL_mouse.c:532
float accumulated_wheel_x
Definition: SDL_mouse_c.h:83
SDL_Cursor * cur_cursor
Definition: SDL_mouse_c.h:103
void * driverdata
Definition: SDL_mouse_c.h:107
void SDL_SetMouseFocus(SDL_Window *window)
Definition: SDL_mouse.c:177
void * driverdata
Definition: SDL_mouse_c.h:33
float relative_speed_scale
Definition: SDL_mouse_c.h:90
SDL_MouseWheelDirection
Scroll direction types for the Scroll event.
Definition: SDL_mouse.h:66
int uint32_t uint32_t uint32_t uint32_t uint32_t int drmModeModeInfoPtr mode int uint32_t uint32_t uint32_t uint32_t int32_t hot_x
Definition: SDL_kmsdrmsym.h:55
SDL_Cursor * def_cursor
Definition: SDL_mouse_c.h:102