/***************************************************************************
 *   Copyright (C) 2005 by Reel Multimedia                                 *
 *                                                                         *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/

// AudioDecoder.c
 
#include "AudioDecoderIec60958.h"
#include "AudioDecoderMpeg1.h"
#include "AudioDecoderNull.h"
#include "AudioDecoderPcm.h"

namespace Reel
{
    AudioDecoder::AudioDecoder()
    :   channel_(AudioChannelStereo)
    {
        AudioDecoders::audioDecoders_.PushBack(*this);
    }

    //--------------------------------------------------------------------------------------------------------------

    AudioDecoder::~AudioDecoder() NO_THROW
    {
        for (AudioDecoders::Iterator audioDecoder = AudioDecoders::Begin();
                                     audioDecoder != AudioDecoders::End();
                                   ++audioDecoder)
        {
            if (&*audioDecoder == this)
            {
                AudioDecoders::Erase(audioDecoder);
                break;
            }
        }
    }

    //--------------------------------------------------------------------------------------------------------------

    ObjectSequence<AudioDecoder> AudioDecoders::audioDecoders_;

    //--------------------------------------------------------------------------------------------------------------

    void CreateAudioDecoders()
    {
        AudioDecoderDts::Create();
        AudioDecoderAc3::Create();
        AudioDecoderMpeg1::Create();
        AudioDecoderNull::Create();
        AudioDecoderPcm::Create();
    }

    //--------------------------------------------------------------------------------------------------------------

    void DestroyAudioDecoders()
    {
        AudioDecoderPcm::Destroy();
        AudioDecoderNull::Destroy();
        AudioDecoderMpeg1::Destroy();
        AudioDecoderAc3::Create();
        AudioDecoderDts::Create();
    }

    //--------------------------------------------------------------------------------------------------------------
}

